Lines Matching refs:glCreateShader

99 	ctx.glCreateShader(-1);
107 const GLuint notAShader = ctx.glCreateShader(GL_VERTEX_SHADER);
116 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER);
133 const GLuint notAShader = ctx.glCreateShader(GL_VERTEX_SHADER);
152 const GLuint notAShader = ctx.glCreateShader(GL_VERTEX_SHADER);
188 shaders[0] = ctx.glCreateShader(GL_VERTEX_SHADER);
189 shaders[1] = ctx.glCreateShader(GL_VERTEX_SHADER);
190 shaderPair[0] = ctx.glCreateShader(GL_VERTEX_SHADER);
191 shaderPair[1] = ctx.glCreateShader(GL_FRAGMENT_SHADER);
194 shaderProgram[0] = ctx.glCreateShader(GL_VERTEX_SHADER);
239 GLuint shader1 = ctx.glCreateShader(GL_VERTEX_SHADER);
240 GLuint shader2 = ctx.glCreateShader(GL_VERTEX_SHADER);
243 const GLuint notAShader = ctx.glCreateShader(GL_VERTEX_SHADER);
292 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER);
295 const GLuint notAShader = ctx.glCreateShader(GL_VERTEX_SHADER);
333 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER);
381 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER);
435 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER);
455 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER);
525 GLuint unusedShader = ctx.glCreateShader(GL_VERTEX_SHADER);
562 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER);
859 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER);
895 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER);
927 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER);
961 shader = ctx.glCreateShader(GL_VERTEX_SHADER);
2238 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER);
2301 GLuint computeShader = ctx.glCreateShader(GL_COMPUTE_SHADER);
2302 GLuint otherShader = ctx.glCreateShader(shaderTypes[ndx]);
2332 GLuint computeShader = ctx.glCreateShader(GL_COMPUTE_SHADER);
2333 GLuint computeShader310 = ctx.glCreateShader(GL_FRAGMENT_SHADER);
2355 GLuint shader = ctx.glCreateShader(GL_COMPUTE_SHADER);
2646 {create_shader, "create_shader", "Invalid glCreateShader() usage" },