Lines Matching refs:rbo

336 	deUint32	rbo = 0x1234;
338 ctx.glGenRenderbuffers(1, &rbo);
339 ctx.glBindRenderbuffer(GL_RENDERBUFFER, rbo);
341 ctx.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo);
368 ctx.glDeleteRenderbuffers (1, &rbo);
1111 GLuint rbo = 0x1234;
1114 ctx.glGenRenderbuffers(1, &rbo);
1127 ctx.glBindRenderbuffer(GL_RENDERBUFFER, rbo);
1128 ctx.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, -1, rbo);
1144 ctx.glDeleteRenderbuffers(1, &rbo);
1298 deUint32 rbo = 0x1234;
1302 ctx.glGenRenderbuffers (1, &rbo);
1303 ctx.glBindRenderbuffer (GL_RENDERBUFFER, rbo);
1349 ctx.glDeleteRenderbuffers(1, &rbo);
1355 deUint32 rbo[2];
1362 ctx.glGenRenderbuffers (2, rbo);
1365 ctx.glBindRenderbuffer (GL_RENDERBUFFER, rbo[0]);
1371 ctx.glFramebufferRenderbuffer(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo[0]);
1375 ctx.glBindRenderbuffer (GL_RENDERBUFFER, rbo[1]);
1381 ctx.glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo[1]);
1441 ctx.glBindRenderbuffer (GL_RENDERBUFFER, rbo[0]);
1443 ctx.glFramebufferRenderbuffer(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo[0]);
1498 ctx.glDeleteRenderbuffers (2, rbo);
1504 deUint32 rbo[2];
1507 ctx.glGenRenderbuffers (2, rbo);
1509 ctx.glBindRenderbuffer (GL_RENDERBUFFER, rbo[0]);
1512 ctx.glFramebufferRenderbuffer (GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo[0]);
1515 ctx.glBindRenderbuffer (GL_RENDERBUFFER, rbo[1]);
1526 ctx.glFramebufferRenderbuffer (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo[1]);
1533 ctx.glFramebufferRenderbuffer (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo[1]);
1540 ctx.glFramebufferRenderbuffer (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo[1]);
1547 ctx.glDeleteRenderbuffers (2, rbo);
1795 deUint32 rbo = 0x1234;
1804 ctx.glGenRenderbuffers (1, &rbo);
1805 ctx.glBindRenderbuffer (GL_RENDERBUFFER, rbo);
1869 ctx.glDeleteRenderbuffers(1, &rbo);
1877 deUint32 rbo = 0x1234;
1880 ctx.glGenRenderbuffers (1, &rbo);
1881 ctx.glBindRenderbuffer (GL_RENDERBUFFER, rbo);
1940 ctx.glCopyImageSubData (rbo, GL_RENDERBUFFER, -1, 0, 0, 0, texture[1], GL_TEXTURE_2D, 0, 0, 0, 0, 0, 0, 1);
1942 ctx.glCopyImageSubData (rbo, GL_RENDERBUFFER, 1, 0, 0, 0, texture[1], GL_TEXTURE_2D, 0, 0, 0, 0, 0, 0, 1);
1944 ctx.glCopyImageSubData (texture[1], GL_TEXTURE_2D, 0, 0, 0, 0, rbo, GL_RENDERBUFFER, -1, 0, 0, 0, 0, 0, 1);
1946 ctx.glCopyImageSubData (texture[1], GL_TEXTURE_2D, 0, 0, 0, 0, rbo, GL_RENDERBUFFER, 1, 0, 0, 0, 0, 0, 1);
1988 ctx.glDeleteRenderbuffers (1, &rbo);