Lines Matching refs:fbo
170 GLuint fbo = 0x1234;
187 ctx.glGenFramebuffers(1, &fbo);
188 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo);
194 ctx.glDeleteFramebuffers(1, &fbo);
201 GLuint fbo = 0x1234;
233 ctx.glGenFramebuffers(1, &fbo);
234 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo);
240 ctx.glDeleteFramebuffers(1, &fbo);
283 deUint32 fbo = 0x1234;
290 ctx.glGenFramebuffers (1, &fbo);
291 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
366 ctx.glDeleteFramebuffers (1, &fbo);
514 deUint32 fbo = 0x1234;
521 ctx.glGenFramebuffers (1, &fbo);
522 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
557 ctx.glDeleteFramebuffers (1, &fbo);
564 deUint32 fbo = 0x1234;
571 ctx.glGenFramebuffers (1, &fbo);
572 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
604 ctx.glDeleteFramebuffers (1, &fbo);
611 deUint32 fbo = 0x1234;
618 ctx.glGenFramebuffers (1, &fbo);
619 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
654 ctx.glDeleteFramebuffers (1, &fbo);
759 deUint32 fbo = 0x1234;
781 ctx.glGenFramebuffers (1, &fbo);
782 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
793 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
813 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
829 ctx.glDeleteFramebuffers(1, &fbo);
957 deUint32 fbo = 0x1234;
966 ctx.glGenFramebuffers (1, &fbo);
967 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
1018 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
1024 ctx.glDeleteFramebuffers(1, &fbo);
1110 GLuint fbo = 0x1234;
1112 ctx.glGenFramebuffers(1, &fbo);
1113 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo);
1145 ctx.glDeleteFramebuffers(1, &fbo);
1152 GLuint fbo = 0x1234;
1155 ctx.glGenFramebuffers(1, &fbo);
1156 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo);
1181 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo);
1189 ctx.glDeleteFramebuffers(1, &fbo);
1196 GLuint fbo = 0x1234;
1204 ctx.glGenFramebuffers(1, &fbo);
1205 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo);
1286 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo);
1293 ctx.glDeleteFramebuffers(1, &fbo);
1354 deUint32 fbo[2];
1360 ctx.glGenFramebuffers (2, fbo);
1366 ctx.glBindFramebuffer (GL_READ_FRAMEBUFFER, fbo[0]);
1376 ctx.glBindFramebuffer (GL_DRAW_FRAMEBUFFER, fbo[1]);
1457 ctx.glBindFramebuffer (GL_DRAW_FRAMEBUFFER, fbo[1]);
1463 ctx.glBindFramebuffer (GL_READ_FRAMEBUFFER, fbo[1]);
1477 ctx.glBindFramebuffer (GL_READ_FRAMEBUFFER, fbo[0]);
1479 ctx.glBindFramebuffer (GL_DRAW_FRAMEBUFFER, fbo[1]);
1485 ctx.glBindFramebuffer (GL_DRAW_FRAMEBUFFER, fbo[0]);
1490 ctx.glBindFramebuffer (GL_DRAW_FRAMEBUFFER, fbo[1]);
1495 ctx.glDeleteFramebuffers (2, fbo);
1503 deUint32 fbo[2];
1506 ctx.glGenFramebuffers (2, fbo);
1510 ctx.glBindFramebuffer (GL_READ_FRAMEBUFFER, fbo[0]);
1516 ctx.glBindFramebuffer (GL_DRAW_FRAMEBUFFER, fbo[1]);
1548 ctx.glDeleteFramebuffers (2, fbo);
1553 deUint32 fbo = 0x1234;
1569 ctx.glGenFramebuffers (1, &fbo);
1573 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
1624 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
1681 ctx.glDeleteFramebuffers (1, &fbo);
1687 deUint32 fbo = 0x1234;
1696 ctx.glGenFramebuffers (1, &fbo);
1698 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
1730 ctx.glDeleteFramebuffers (1, &fbo);
1736 deUint32 fbo = 0x1234;
1745 ctx.glGenFramebuffers (1, &fbo);
1747 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
1790 ctx.glDeleteFramebuffers (1, &fbo);