Lines Matching refs:m_textures
1036 std::vector<glw::GLuint> m_textures;
1067 m_textures = std::vector<glw::GLuint>(m_numBindings, 0);
1070 for (int texNdx = 0; texNdx < (int)m_textures.size(); ++texNdx)
1074 gl.genTextures((glw::GLsizei)m_textures.size(), &m_textures[0]);
1076 for (int texNdx = 0; texNdx < (int)m_textures.size(); ++texNdx)
1077 initializeTexture(m_bindings[texNdx], m_textures[texNdx], m_textureColors[texNdx]);
1087 for (int i = 0; i < (int)m_textures.size(); ++i)
1089 if (m_textures[i])
1091 m_context.getRenderContext().getFunctions().deleteTextures(1, &m_textures[i]);
1359 std::vector<glw::GLuint> m_textures;
1390 m_textures = std::vector<glw::GLuint>(m_numBindings, 0);
1393 for (int texNdx = 0; texNdx < (int)m_textures.size(); ++texNdx)
1397 gl.genTextures(m_numBindings, &m_textures[0]);
1399 for (int texNdx = 0; texNdx < (int)m_textures.size(); ++texNdx)
1400 initializeImage(m_bindings[texNdx], texNdx, m_textures[texNdx], m_textureColors[texNdx]);
1408 for (int texNdx = 0; texNdx < (int)m_textures.size(); ++texNdx)
1410 if (m_textures[texNdx])
1412 m_context.getRenderContext().getFunctions().deleteTextures(1, &m_textures[texNdx]);