Lines Matching refs:ndxB
249 const int ndxB = maxBindings / 2;
270 gl.glBindBufferRange(m_bufferTarget, ndxB, *bufferB, 0, 8);
273 verifyStateIndexedInteger(result, gl, m_queryTarget, ndxB, *bufferB, m_verifierType);
275 if (ndxA != ndxB)
334 const int ndxB = maxBindings / 2;
371 gl.glBindBufferRange(m_bufferTarget, ndxB, *bufferB, offset, 8);
374 verifyStateIndexedInteger(result, gl, m_queryTarget, ndxB, offset, m_verifierType);
376 if (ndxA != ndxB)
434 const int ndxB = maxBindings / 2;
458 gl.glBindBufferRange(m_bufferTarget, ndxB, *bufferB, 0, 8);
461 verifyStateIndexedInteger(result, gl, m_queryTarget, ndxB, 8, m_verifierType);
463 if (ndxA != ndxB)
515 const int ndxB = maxImages / 2;
528 gl.glBindImageTexture(ndxB, *textureB, 0, GL_FALSE, 2, GL_READ_ONLY, GL_RGBA8UI);
532 verifyStateIndexedInteger(result, gl, GL_IMAGE_BINDING_NAME, ndxB, *textureB, m_verifierType);
579 const int ndxB = maxImages / 2;
592 gl.glBindImageTexture(ndxB, *textureB, 2, GL_FALSE, 0, GL_READ_ONLY, GL_RGBA8UI);
596 verifyStateIndexedInteger(result, gl, GL_IMAGE_BINDING_LEVEL, ndxB, 2, m_verifierType);
643 const int ndxB = maxImages / 2;
656 gl.glBindImageTexture(ndxB, *textureB, 0, GL_TRUE, 2, GL_READ_ONLY, GL_RGBA8UI);
660 verifyStateIndexedBoolean(result, gl, GL_IMAGE_BINDING_LAYERED, ndxB, true, m_verifierType);
707 const int ndxB = maxImages / 2;
720 gl.glBindImageTexture(ndxB, *textureB, 0, GL_TRUE, 2, GL_READ_ONLY, GL_RGBA8UI);
724 verifyStateIndexedInteger(result, gl, GL_IMAGE_BINDING_LAYER, ndxB, 2, m_verifierType);
771 const int ndxB = maxImages / 2;
784 gl.glBindImageTexture(ndxB, *textureB, 0, GL_TRUE, 2, GL_READ_WRITE, GL_RGBA8UI);
788 verifyStateIndexedInteger(result, gl, GL_IMAGE_BINDING_ACCESS, ndxB, GL_READ_WRITE, m_verifierType);
838 const int ndxB = maxImages / 2;
851 gl.glBindImageTexture(ndxB, *textureB, 0, GL_TRUE, 2, GL_READ_WRITE, GL_R32F);
855 verifyStateIndexedInteger(result, gl, GL_IMAGE_BINDING_FORMAT, ndxB, GL_R32F, m_verifierType);