Lines Matching defs:inputs

211 	void		shadeVertices			(const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
234 void VertexExpanderShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
238 packets[ndx]->position = rr::readVertexAttribFloat(inputs[0], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx);
240 packets[ndx]->outputs[0] = rr::readVertexAttribFloat(inputs[1], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx);
310 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
341 void VertexEmitterShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
345 packets[ndx]->position = rr::readVertexAttribFloat(inputs[0], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx);
347 packets[ndx]->outputs[0] = rr::readVertexAttribFloat(inputs[1], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx);
445 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
463 void VertexVaryingShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
471 const tcu::Vec4 color = rr::readVertexAttribFloat(inputs[1], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx);
473 packets[ndx]->position = rr::readVertexAttribFloat(inputs[0], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx);
795 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
825 void OutputCountShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
829 packets[ndx]->position = rr::readVertexAttribFloat(inputs[0], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx);
831 packets[ndx]->outputs[0] = rr::readVertexAttribFloat(inputs[1], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx);
929 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
960 void BuiltinVariableShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
964 packets[ndx]->position = rr::readVertexAttribFloat(inputs[0], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx);
966 packets[ndx]->outputs[0] = rr::readVertexAttribFloat(inputs[1], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx);
1222 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
1263 void VaryingOutputCountShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
1267 packets[ndx]->position = rr::readVertexAttribFloat(inputs[0], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx);
1268 packets[ndx]->outputs[0] = rr::readVertexAttribFloat(inputs[1], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx);
1503 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
1533 void InvocationCountShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
1537 packets[ndx]->position = rr::readVertexAttribFloat(inputs[0], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx);
1538 packets[ndx]->outputs[0] = rr::readVertexAttribFloat(inputs[1], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx);
1686 void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const;
1713 void InstancedExpansionShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
1717 packets[ndx]->position = rr::readVertexAttribFloat(inputs[0], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx) +
1718 rr::readVertexAttribFloat(inputs[1], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx);