Lines Matching defs:desc

1814 									GeometryShaderRenderTest	(Context& context, const char* name, const char* desc, GLenum inputPrimitives, GLenum outputPrimitives, const char* dataAttributeName, int flags = 0);
1855 GeometryShaderRenderTest::GeometryShaderRenderTest (Context& context, const char* name, const char* desc, GLenum inputPrimitives, GLenum outputPrimitives, const char* dataAttributeName, int flags)
1856 : TestCase (context, name, desc)
2178 GeometryExpanderRenderTest (Context& context, const char* name, const char* desc, GLenum inputPrimitives, GLenum outputPrimitives);
2189 GeometryExpanderRenderTest::GeometryExpanderRenderTest (Context& context, const char* name, const char* desc, GLenum inputPrimitives, GLenum outputPrimitives)
2190 : GeometryShaderRenderTest (context, name, desc, inputPrimitives, outputPrimitives, "a_color")
2225 EmitTest (Context& context, const char* name, const char* desc, int emitCountA, int endCountA, int emitCountB, int endCountB, GLenum outputType);
2241 EmitTest::EmitTest (Context& context, const char* name, const char* desc, int emitCountA, int endCountA, int emitCountB, int endCountB, GLenum outputType)
2242 : GeometryShaderRenderTest (context, name, desc, GL_POINTS, outputType, "a_color")
2289 VaryingTest (Context& context, const char* name, const char* desc, int vertexOut, int geometryOut);
2302 VaryingTest::VaryingTest (Context& context, const char* name, const char* desc, int vertexOut, int geometryOut)
2303 : GeometryShaderRenderTest (context, name, desc, GL_TRIANGLES, GL_TRIANGLE_STRIP, "a_color")
2351 TriangleStripAdjacencyVertexCountTest (Context& context, const char* name, const char* desc, int numInputVertices);
2359 TriangleStripAdjacencyVertexCountTest::TriangleStripAdjacencyVertexCountTest (Context& context, const char* name, const char* desc, int numInputVertices)
2360 : GeometryExpanderRenderTest (context, name, desc, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLE_STRIP)
2374 NegativeDrawCase (Context& context, const char* name, const char* desc, GLenum inputType, GLenum inputPrimitives);
2389 NegativeDrawCase::NegativeDrawCase (Context& context, const char* name, const char* desc, GLenum inputType, GLenum inputPrimitives)
2390 : TestCase (context, name, desc)
2476 OutputCountCase (Context& context, const char* name, const char* desc, const OutputCountPatternSpec&);
2489 OutputCountCase::OutputCountCase (Context& context, const char* name, const char* desc, const OutputCountPatternSpec& spec)
2490 : GeometryShaderRenderTest (context, name, desc, GL_POINTS, GL_TRIANGLE_STRIP, "a_color")
2586 BuiltinVariableRenderTest (Context& context, const char* name, const char* desc, BuiltinVariableShader::VariableTest test, int flags = 0);
2599 BuiltinVariableRenderTest::BuiltinVariableRenderTest (Context& context, const char* name, const char* desc, BuiltinVariableShader::VariableTest test, int flags)
2600 : GeometryShaderRenderTest (context, name, desc, GL_POINTS, GL_POINTS, BuiltinVariableShader::getTestAttributeName(test), flags)
2706 LayeredRenderCase (Context& context, const char* name, const char* desc, LayeredRenderTargetType target, TestType test);
2755 LayeredRenderCase::LayeredRenderCase (Context& context, const char* name, const char* desc, LayeredRenderTargetType target, TestType test)
2756 : TestCase (context, name, desc)
3752 VaryingOutputCountCase (Context& context, const char* name, const char* desc, VaryingOutputCountShader::VaryingSource test, ShaderInstancingMode mode);
3769 VaryingOutputCountCase::VaryingOutputCountCase (Context& context, const char* name, const char* desc, VaryingOutputCountShader::VaryingSource test, ShaderInstancingMode mode)
3770 : GeometryShaderRenderTest (context, name, desc, GL_POINTS, GL_TRIANGLE_STRIP, VaryingOutputCountShader::getAttributeName(test))
5373 CombinedGeometryUniformLimitCase (Context& context, const char* name, const char* desc);
5378 CombinedGeometryUniformLimitCase::CombinedGeometryUniformLimitCase (Context& context, const char* name, const char* desc)
5379 : GeometryShaderFeartureTestCase(context, name, desc)
6106 const char* desc;
6238 const std::string desc = "Vertex count is " + de::toString(vtxCount);
6240 triStripAdjacencyGroup->addChild(new TriangleStripAdjacencyVertexCountTest(m_context, name.c_str(), desc.c_str(), vtxCount));
6295 std::string desc = std::string(emitTests[ndx].name) + " output, emit " + de::toString(emitTests[ndx].emitCountA) + " vertices, call EndPrimitive " + de::toString(emitTests[ndx].endCountA) + " times";
6300 desc += ", emit " + de::toString(emitTests[ndx].emitCountB) + " vertices, call EndPrimitive " + de::toString(emitTests[ndx].endCountB) + " times";
6303 emitGroup->addChild(new EmitTest(m_context, name.c_str(), desc.c_str(), emitTests[ndx].emitCountA, emitTests[ndx].endCountA, emitTests[ndx].emitCountB, emitTests[ndx].endCountB, emitTests[ndx].outputType));
6314 const char* desc;
6327 varyingGroup->addChild(new VaryingTest(m_context, varyingTests[ndx].name, varyingTests[ndx].desc, varyingTests[ndx].vertexOutputs, varyingTests[ndx].geometryOutputs));
6351 const std::string desc = std::string(tests[testNdx].descPrefix) + layerTargets[targetNdx].desc;
6353 layeredGroup->addChild(new LayeredRenderCase(m_context, name.c_str(), desc.c_str(), layerTargets[targetNdx].target, tests[testNdx].test));
6395 const std::string desc = std::string("Render to multiple layers with multiple invocations, one invocation per layer, target ") + layerTargets[targetNdx].desc;
6397 instancedGroup->addChild(new LayeredRenderCase(m_context, name.c_str(), desc.c_str(), layerTargets[targetNdx].target, LayeredRenderCase::TEST_INVOCATION_PER_LAYER));
6404 const std::string desc = std::string("Render to multiple layers with multiple invocations, multiple layers per invocation, target ") + layerTargets[targetNdx].desc;
6406 instancedGroup->addChild(new LayeredRenderCase(m_context, name.c_str(), desc.c_str(), layerTargets[targetNdx].target, LayeredRenderCase::TEST_MULTIPLE_LAYERS_PER_INVOCATION));
6419 const std::string desc = std::string("Draw ") + de::toString(numDrawInstances[instanceNdx]) + " instances, with " + de::toString(numDrawInvocations[invocationNdx]) + " geometry shader invocations.";
6421 instancedGroup->addChild(new DrawInstancedGeometryInstancedCase(m_context, name.c_str(), desc.c_str(), numDrawInstances[instanceNdx], numDrawInvocations[invocationNdx]));
6478 const std::string desc = std::string("Shader input type ") + inputTypeToGLString(sglr::rr_util::mapGLGeometryShaderInputType(inputType)) + ", draw primitive type " + primitiveTypeToString(primitiveType);
6488 negativeGroup->addChild(new NegativeDrawCase(m_context, name.c_str(), desc.c_str(), inputType, primitiveType));