Lines Matching refs:GL_DRAW_FRAMEBUFFER
101 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer);
108 TCU_CHECK(gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE);
203 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer);
206 TCU_CHECK(gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE);
295 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer);
297 m_results.check(gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE, "Framebuffer was incorrectly reported as complete when it had no width, height or attachments");
299 gl.framebufferParameteri(GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_WIDTH, 16);
300 m_results.check(gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE, "Framebuffer was incorrectly reported as complete when it only had a width");
302 gl.framebufferParameteri(GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_HEIGHT, 16);
303 m_results.check(gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE, "Framebuffer not reported as complete when it had width and height set");
305 gl.framebufferParameteri(GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_WIDTH, 0);
306 m_results.check(gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE, "Framebuffer was incorrectly reported as complete when it only had a height");
371 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer);
372 gl.framebufferParameteri(GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_WIDTH, width);
373 gl.framebufferParameteri(GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_HEIGHT, height);
374 gl.framebufferParameteri(GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_SAMPLES, samples);
376 GLenum status = gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER);
499 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer);
500 gl.framebufferParameteri(GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_WIDTH, m_defaultSpec.width);
501 gl.framebufferParameteri(GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_HEIGHT, m_defaultSpec.height);
502 gl.framebufferParameteri(GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_SAMPLES, m_defaultSpec.samples);