Lines Matching refs:name

503 // Get name
577 std::string name;
817 deUint32 name,
830 gl.bindTexture(info.getTarget(), name);
870 deUint32 name,
889 gl.bindRenderbuffer(GL_RENDERBUFFER, name);
894 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, name);
973 deUint32 name,
979 genTextureImage(gl, rng, name, levels, info, moreRestrictiveFormat);
981 genRenderbufferImage(gl, rng, name, levels, info, moreRestrictiveFormat);
1185 cellContents[cellsUsed].name = getTextureImageName(target, level, imageIndex);
1210 if (!intThresholdCompare(log, cell.name.c_str(), cell.description.c_str(), cell.reference.getAccess(), resultAccess, threshold.toIVec().cast<deUint32>(), tcu::COMPARE_LOG_ON_ERROR))
1227 deUint32 name,
1246 gl.bindTexture(GL_TEXTURE_2D, name);
1317 deUint32 name,
1332 renderTexture2DView(testContext, renderContext, textureRenderer, results, rng, name, info, refTexture, verify);
1340 renderTexture2DView(testContext, renderContext, textureRenderer, results, rng, name, info, refTexture, verify);
1349 deUint32 name,
1368 gl.bindTexture(GL_TEXTURE_3D, name);
1389 deUint32 name,
1404 renderTexture3DView(testContext, renderContext, textureRenderer, results, rng, name, info, refTexture, verify);
1412 renderTexture3DView(testContext, renderContext, textureRenderer, results, rng, name, info, refTexture, verify);
1421 deUint32 name,
1441 gl.bindTexture(GL_TEXTURE_CUBE_MAP, name);
1461 deUint32 name,
1522 renderTextureCubemapView(testContext, renderContext, textureRenderer, results, rng, name, info, refTexture, verify);
1545 renderTextureCubemapView(testContext, renderContext, textureRenderer, results, rng, name, info, refTexture, verify);
1555 deUint32 name,
1574 gl.bindTexture(GL_TEXTURE_2D_ARRAY, name);
1594 deUint32 name,
1609 renderTexture2DArrayView(testContext, renderContext, textureRenderer, results, rng, name, info, refTexture, verify);
1617 renderTexture2DArrayView(testContext, renderContext, textureRenderer, results, rng, name, info, refTexture, verify);
1669 deUint32 name,
1692 gl.bindRenderbuffer(GL_RENDERBUFFER, name);
1693 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, name);
1741 deUint32 name,
1749 renderTexture2D(testContext, renderContext, textureRenderer, results, rng, name, data, info, verify);
1753 renderTexture3D(testContext, renderContext, textureRenderer, results, rng, name, data, info, verify);
1757 renderTextureCubemap(testContext, renderContext, textureRenderer, results, rng, name, data, info, verify);
1761 renderTexture2DArray(testContext, renderContext, textureRenderer, results, rng, name, data, info, verify);
1765 renderRenderbuffer(testContext, renderContext, results, name, data, info, verify);
1807 const char* name,
1881 const char* name,
1883 : TestCase (context, name, description)