Lines Matching refs:blockSize
199 const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE);
202 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockSize, DE_NULL, GL_STREAM_READ);
214 const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE);
217 const BufferMemMap bufMap (gl, GL_SHADER_STORAGE_BUFFER, 0, blockSize, GL_MAP_READ_BIT);
337 const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE);
340 const BufferMemMap bufMap (gl, GL_SHADER_STORAGE_BUFFER, 0, blockSize, GL_MAP_READ_BIT);
406 const deUint32 blockSize = valueInfo.arrayStride*(deUint32)m_numValues;
425 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockSize, DE_NULL, GL_STREAM_DRAW);
428 const BufferMemMap bufMap(gl, GL_SHADER_STORAGE_BUFFER, 0, (int)blockSize, GL_MAP_WRITE_BIT);
444 const BufferMemMap bufMap(gl, GL_SHADER_STORAGE_BUFFER, 0, blockSize, GL_MAP_READ_BIT);
650 const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE);
653 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockSize, DE_NULL, GL_STREAM_READ);
665 const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE);
668 const BufferMemMap bufMap (gl, GL_SHADER_STORAGE_BUFFER, 0, blockSize, GL_MAP_READ_BIT);
766 const int blockSize = getProgramResourceInt(gl, program1.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE);
769 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockSize, DE_NULL, GL_STREAM_READ);
772 const BufferMemMap bufMap(gl, GL_SHADER_STORAGE_BUFFER, 0, blockSize, GL_MAP_WRITE_BIT);
773 deMemset(bufMap.getPtr(), 0, blockSize);
792 const int blockSize = getProgramResourceInt(gl, program1.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE);
795 const BufferMemMap bufMap (gl, GL_SHADER_STORAGE_BUFFER, 0, blockSize, GL_MAP_READ_BIT);
869 const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE);
872 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockSize, DE_NULL, GL_STREAM_READ);
884 const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE);
887 const BufferMemMap bufMap (gl, GL_SHADER_STORAGE_BUFFER, 0, blockSize, GL_MAP_READ_BIT);
963 const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE);
966 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockSize, DE_NULL, GL_STREAM_READ);
978 const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE);
981 const BufferMemMap bufMap (gl, GL_SHADER_STORAGE_BUFFER, 0, blockSize, GL_MAP_READ_BIT);
1070 const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE);
1073 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockSize, DE_NULL, GL_STREAM_READ);
1085 const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE);
1088 const BufferMemMap bufMap (gl, GL_SHADER_STORAGE_BUFFER, 0, blockSize, GL_MAP_READ_BIT);
1432 const int blockSize = getProgramResourceInt(gl, program1.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE);
1435 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockSize, DE_NULL, GL_STREAM_READ);
1438 const BufferMemMap bufMap(gl, GL_SHADER_STORAGE_BUFFER, 0, blockSize, GL_MAP_WRITE_BIT);
1439 deMemset(bufMap.getPtr(), 0, blockSize);
1458 const int blockSize = getProgramResourceInt(gl, program1.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE);
1461 const BufferMemMap bufMap (gl, GL_SHADER_STORAGE_BUFFER, 0, blockSize, GL_MAP_READ_BIT);
1553 const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE);
1556 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockSize, DE_NULL, GL_STREAM_READ);
1582 const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE);
1585 const BufferMemMap bufMap (gl, GL_SHADER_STORAGE_BUFFER, 0, blockSize, GL_MAP_READ_BIT);