Lines Matching refs:name

171 	ShaderOptimizationCase (Context& context, const char* name, const char* description, CaseShaderType caseShaderType)
172 : TestCase (context, tcu::NODETYPE_PERFORMANCE, name, description)
234 DE_ASSERT(programData(optimized).attributes[i].name != "a_position"); // \note Position attribute is set by m_measurer.
314 LoopUnrollCase (Context& context, const char* name, const char* description, CaseShaderType caseShaderType, CaseType caseType, int numRepetitions)
315 : ShaderOptimizationCase (context, name, description, caseShaderType)
355 LoopInvariantCodeMotionCase (Context& context, const char* name, const char* description, CaseShaderType caseShaderType, int numLoopIterations)
356 : ShaderOptimizationCase (context, name, description, caseShaderType)
398 FunctionInliningCase (Context& context, const char* name, const char* description, CaseShaderType caseShaderType, int callNestingDepth)
399 : ShaderOptimizationCase (context, name, description, caseShaderType)
441 ConstantPropagationCase (Context& context, const char* name, const char* description, CaseShaderType caseShaderType, CaseType caseType, bool useConstantExpressionsOnly)
442 : ShaderOptimizationCase (context, name, description, caseShaderType)
551 CommonSubexpressionCase (Context& context, const char* name, const char* description, CaseShaderType caseShaderType, CaseType caseType)
552 : ShaderOptimizationCase (context, name, description, caseShaderType)
692 DeadCodeEliminationCase (Context& context, const char* name, const char* description, CaseShaderType caseShaderType, CaseType caseType)
693 : ShaderOptimizationCase (context, name, description, caseShaderType)
913 const string name = caseTypeName + "_" + toString(loopIterations) + caseShaderTypeSuffix;
916 unrollGroup->addChild(new LoopUnrollCase(m_context, name.c_str(), description.c_str(), caseShaderType, caseType, loopIterations));
929 const string name = toString(loopIterations) + "_iterations" + caseShaderTypeSuffix;
931 loopInvariantCodeMotionGroup->addChild(new LoopInvariantCodeMotionCase(m_context, name.c_str(), "", caseShaderType, loopIterations));
943 const string name = toString(nestingDepth) + "_nested" + caseShaderTypeSuffix;
945 inlineGroup->addChild(new FunctionInliningCase(m_context, name.c_str(), "", caseShaderType, nestingDepth));
962 const string name = caseTypeName + (constantExpressionsOnly ? "" : "_no_const") + caseShaderTypeSuffix;
964 constantPropagationGroup->addChild(new ConstantPropagationCase(m_context, name.c_str(), "", caseShaderType, caseType, constantExpressionsOnly));