Lines Matching refs:m_random

161 	de::Random				m_random;
183 , m_random (deStringHash(name))
289 GLuint v = (GLuint)m_random.getInt(m_spec.indexRangeMin, m_spec.indexRangeMax);
296 GLushort v = (GLushort)m_random.getInt(m_spec.indexRangeMin, m_spec.indexRangeMax);
303 GLubyte v = (GLubyte)m_random.getInt(m_spec.indexRangeMin, m_spec.indexRangeMax);
355 float v = buffer.floatRangeMin + (buffer.floatRangeMax - buffer.floatRangeMin) * m_random.getFloat();
363 GLint v = m_random.getInt(buffer.intRangeMin, buffer.intRangeMax);
371 GLuint v = m_random.getInt(buffer.intRangeMin, buffer.intRangeMax);
379 GLshort v = (GLshort)m_random.getInt(buffer.intRangeMin, buffer.intRangeMax);
387 GLushort v = (GLushort)m_random.getInt(buffer.intRangeMin, buffer.intRangeMax);
395 GLbyte v = (GLbyte)m_random.getInt(buffer.intRangeMin, buffer.intRangeMax);
403 GLubyte v = (GLubyte)m_random.getInt(buffer.intRangeMin, buffer.intRangeMax);
688 de::Random m_random;
709 , m_random (deStringHash(name))
768 m_spec.state.attributes[attribNdx].enabled = (m_random.getInt(0, 4) == 0) ? GL_FALSE : GL_TRUE;
769 m_spec.state.attributes[attribNdx].size = m_random.getInt(2,4);
770 m_spec.state.attributes[attribNdx].stride = 2*m_random.getInt(1, 3);
772 m_spec.state.attributes[attribNdx].integer = m_random.getBool();
773 m_spec.state.attributes[attribNdx].divisor = m_random.getInt(0, 1);
774 m_spec.state.attributes[attribNdx].offset = 2*m_random.getInt(0, 2);
775 m_spec.state.attributes[attribNdx].normalized = m_random.getBool();
786 m_spec.vao.attributes[attribNdx].enabled = (m_random.getInt(0, 4) == 0) ? GL_FALSE : GL_TRUE;
787 m_spec.vao.attributes[attribNdx].size = m_random.getInt(2,4);
788 m_spec.vao.attributes[attribNdx].stride = 2*m_random.getInt(1, 3);
790 m_spec.vao.attributes[attribNdx].integer = m_random.getBool();
791 m_spec.vao.attributes[attribNdx].divisor = m_random.getInt(0, 1);
792 m_spec.vao.attributes[attribNdx].offset = 2*m_random.getInt(0, 2);
793 m_spec.vao.attributes[attribNdx].normalized = m_random.getBool();
873 GLuint v = (GLuint)m_random.getInt(m_spec.indexRangeMin, m_spec.indexRangeMax);
880 GLushort v = (GLushort)m_random.getInt(m_spec.indexRangeMin, m_spec.indexRangeMax);
887 GLubyte v = (GLubyte)m_random.getInt(m_spec.indexRangeMin, m_spec.indexRangeMax);
939 float v = buffer.floatRangeMin + (buffer.floatRangeMax - buffer.floatRangeMin) * m_random.getFloat();
947 GLint v = m_random.getInt(buffer.intRangeMin, buffer.intRangeMax);
955 GLuint v = (GLuint)m_random.getInt(buffer.intRangeMin, buffer.intRangeMax);
963 GLshort v = (GLshort)m_random.getInt(buffer.intRangeMin, buffer.intRangeMax);
971 GLushort v = (GLushort)m_random.getInt(buffer.intRangeMin, buffer.intRangeMax);
979 GLbyte v = (GLbyte)m_random.getInt(buffer.intRangeMin, buffer.intRangeMax);
987 GLubyte v = (GLubyte)m_random.getInt(buffer.intRangeMin, buffer.intRangeMax);