Lines Matching defs:size

60 	GLint		size;
86 , size (1)
100 int size;
201 for (int attribNdx = 0; attribNdx < (int)state.attributes.size(); attribNdx++)
206 << "\tGL_VERTEX_ATTRIB_ARRAY_SIZE : " << state.attributes[attribNdx].size << "\n"
222 for (int bufferNdx = 0; bufferNdx < (int)m_spec.buffers.size(); bufferNdx++)
233 GLU_CHECK_CALL(glBufferData(GL_ARRAY_BUFFER, m_spec.buffers[bufferNdx].size, data, GL_DYNAMIC_DRAW));
260 GLU_CHECK_CALL(glDeleteBuffers((GLsizei)m_buffers.size(), &(m_buffers[0])));
318 deUint8* data = new deUint8[buffer.size];
427 for (int attribNdx = 0; attribNdx < (int)state.attributes.size(); attribNdx++)
550 for (int attribNdx = 0; attribNdx < (int)state.attributes.size(); attribNdx++)
559 GLU_CHECK_CALL(glVertexAttribIPointer(attribNdx, state.attributes[attribNdx].size, state.attributes[attribNdx].type, state.attributes[attribNdx].stride, (const GLvoid*)((GLintptr)state.attributes[attribNdx].offset)));
561 GLU_CHECK_CALL(glVertexAttribPointer(attribNdx, state.attributes[attribNdx].size, state.attributes[attribNdx].type, state.attributes[attribNdx].normalized, state.attributes[attribNdx].stride, (const GLvoid*)((GLintptr)state.attributes[attribNdx].offset)));
572 for (int attribNdx = 0; attribNdx < (int)state.attributes.size(); attribNdx++)
727 for (int attribNdx = 0; attribNdx < (int)state.attributes.size(); attribNdx++)
732 << "\tGL_VERTEX_ATTRIB_ARRAY_SIZE : " << state.attributes[attribNdx].size << "\n"
769 m_spec.state.attributes[attribNdx].size = m_random.getInt(2,4);
782 m_spec.state.attributes[attribNdx].size = 2;
787 m_spec.vao.attributes[attribNdx].size = m_random.getInt(2,4);
800 m_spec.vao.attributes[attribNdx].size = 2;
806 for (int bufferNdx = 0; bufferNdx < (int)m_spec.buffers.size(); bufferNdx++)
817 GLU_CHECK_CALL(glBufferData(GL_ARRAY_BUFFER, m_spec.buffers[bufferNdx].size, data, GL_DYNAMIC_DRAW));
844 GLU_CHECK_CALL(glDeleteBuffers((GLsizei)m_buffers.size(), &(m_buffers[0])));
902 deUint8* data = new deUint8[buffer.size];
1011 for (int attribNdx = 0; attribNdx < (int)state.attributes.size(); attribNdx++)
1135 for (int attribNdx = 0; attribNdx < (int)state.attributes.size(); attribNdx++)
1144 GLU_CHECK_CALL(glVertexAttribIPointer(attribNdx, state.attributes[attribNdx].size, state.attributes[attribNdx].type, state.attributes[attribNdx].stride, (const GLvoid*)((GLintptr)state.attributes[attribNdx].offset)));
1146 GLU_CHECK_CALL(glVertexAttribPointer(attribNdx, state.attributes[attribNdx].size, state.attributes[attribNdx].type, state.attributes[attribNdx].normalized, state.attributes[attribNdx].stride, (const GLvoid*)((GLintptr)state.attributes[attribNdx].offset)));
1274 state.attributes[0].size = 2;
1302 // Different size
1311 state.attributes[0].size = 2;
1335 spec.state.attributes[0].size = 2;
1336 spec.vao.attributes[0].size = 3;
1349 state.attributes[0].size = 2;
1387 state.attributes[0].size = 2;
1424 state.attributes[0].size = 2;
1462 state.attributes[0].size = 2;
1472 state.attributes[1].size = 4;
1511 state.attributes[0].size = 2;
1548 state.attributes[0].size = 2;
1585 state.attributes[0].size = 2;