Lines Matching defs:normalized
66 GLboolean normalized;
92 , normalized (GL_FALSE)
209 << "\tGL_VERTEX_ATTRIB_ARRAY_NORMALIZED : " << (state.attributes[attribNdx].normalized ? "GL_TRUE" : "GL_FALSE") << "\n"
452 else if (state.attributes[attribNdx].type != GL_FLOAT && !state.attributes[attribNdx].normalized)
503 if (state.attributes[0].normalized || state.attributes[0].type == GL_FLOAT)
561 GLU_CHECK_CALL(glVertexAttribPointer(attribNdx, state.attributes[attribNdx].size, state.attributes[attribNdx].type, state.attributes[attribNdx].normalized, state.attributes[attribNdx].stride, (const GLvoid*)((GLintptr)state.attributes[attribNdx].offset)));
735 << "\tGL_VERTEX_ATTRIB_ARRAY_NORMALIZED : " << (state.attributes[attribNdx].normalized ? "GL_TRUE" : "GL_FALSE") << "\n"
775 m_spec.state.attributes[attribNdx].normalized = m_random.getBool();
793 m_spec.vao.attributes[attribNdx].normalized = m_random.getBool();
1036 else if (state.attributes[attribNdx].type != GL_FLOAT && !state.attributes[attribNdx].normalized)
1088 if (state.attributes[0].normalized || state.attributes[0].type == GL_FLOAT)
1146 GLU_CHECK_CALL(glVertexAttribPointer(attribNdx, state.attributes[attribNdx].size, state.attributes[attribNdx].type, state.attributes[attribNdx].normalized, state.attributes[attribNdx].stride, (const GLvoid*)((GLintptr)state.attributes[attribNdx].offset)));
1280 state.attributes[0].normalized = GL_FALSE;
1317 state.attributes[0].normalized = GL_FALSE;
1355 state.attributes[0].normalized = GL_TRUE;
1393 state.attributes[0].normalized = GL_TRUE;
1430 state.attributes[0].normalized = GL_FALSE;
1468 state.attributes[0].normalized = GL_TRUE;
1478 state.attributes[1].normalized = GL_FALSE;
1517 state.attributes[0].normalized = GL_TRUE;
1554 state.attributes[0].normalized = GL_TRUE;
1572 spec.vao.attributes[0].normalized = GL_TRUE;
1573 spec.state.attributes[0].normalized = GL_FALSE;
1591 state.attributes[0].normalized = GL_TRUE;