Lines Matching refs:wrapModes
398 } wrapModes[] =
437 FOR_EACH(wrapS, wrapModes,
438 FOR_EACH(wrapT, wrapModes,
441 const string name = string("") + wrapModes[wrapS].name + "_" + wrapModes[wrapT].name + "_" + filteringModes[filter].name + "_" + rgba8Sizes[size].name;
444 wrapModes[wrapS].mode,
445 wrapModes[wrapT].mode,
462 FOR_EACH(wrapS, wrapModes,
463 FOR_EACH(wrapT, wrapModes,
466 const string name = string("") + wrapModes[wrapS].name + "_" + wrapModes[wrapT].name + "_" + filteringModes[filter].name + "_pot";
468 bool enableRelaxedPrecisionRef = wrapModes[wrapS].mode == GL_REPEAT ||
469 wrapModes[wrapT].mode == GL_REPEAT ||
470 wrapModes[wrapS].mode == GL_MIRRORED_REPEAT ||
471 wrapModes[wrapT].mode == GL_MIRRORED_REPEAT;
474 wrapModes[wrapS].mode,
475 wrapModes[wrapT].mode,
485 FOR_EACH(wrapS, wrapModes,
486 FOR_EACH(wrapT, wrapModes,
489 const string name = string("") + wrapModes[wrapS].name + "_" + wrapModes[wrapT].name + "_" + filteringModes[filter].name + "_npot";
491 bool enableRelaxedPrecisionRef = wrapModes[wrapS].mode == GL_REPEAT ||
492 wrapModes[wrapT].mode == GL_REPEAT ||
493 wrapModes[wrapS].mode == GL_MIRRORED_REPEAT ||
494 wrapModes[wrapT].mode == GL_MIRRORED_REPEAT;
497 wrapModes[wrapS].mode,
498 wrapModes[wrapT].mode,
541 FOR_EACH(wrapS, wrapModes,
542 FOR_EACH(wrapT, wrapModes,
545 const string name = string("") + wrapModes[wrapS].name + "_" + wrapModes[wrapT].name + "_" + filteringModes[filter].name + "_" + etc2Sizes[size].name;
547 bool enableRelaxedPrecisionRef = wrapModes[wrapS].mode == GL_REPEAT ||
548 wrapModes[wrapT].mode == GL_REPEAT ||
549 wrapModes[wrapS].mode == GL_MIRRORED_REPEAT ||
550 wrapModes[wrapT].mode == GL_MIRRORED_REPEAT;
554 wrapModes[wrapS].mode,
555 wrapModes[wrapT].mode,
592 FOR_EACH(wrapS, wrapModes,
593 FOR_EACH(wrapT, wrapModes,
596 string name = string("") + wrapModes[wrapS].name + "_" + wrapModes[wrapT].name + "_" + filteringModes[filter].name + "_" + formatSizes[size].name;
598 bool enableRelaxedPrecisionRef = wrapModes[wrapS].mode == GL_REPEAT ||
599 wrapModes[wrapT].mode == GL_REPEAT ||
600 wrapModes[wrapS].mode == GL_MIRRORED_REPEAT ||
601 wrapModes[wrapT].mode == GL_MIRRORED_REPEAT;
605 wrapModes[wrapS].mode,
606 wrapModes[wrapT].mode,