Lines Matching refs:maxLevelCount
87 static inline int maxLevelCount (int width, int height)
92 static inline int maxLevelCount (int width, int height, int depth)
638 : Texture2DSpecCase (context, name, desc, glu::mapGLTransferFormat(format, dataType), width, height, maxLevelCount(width, height))
647 : Texture2DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, maxLevelCount(width, height))
751 : Texture2DArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, numLayers, maxLevelCount(width, height))
790 : Texture3DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, depth, maxLevelCount(width, height, depth))
830 : Texture2DSpecCase (context, name, desc, glu::mapGLTransferFormat(format, dataType), width, height, maxLevelCount(width, height))
838 : Texture2DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, maxLevelCount(width, height))
1195 : Texture2DSpecCase (context, name, desc, glu::mapGLTransferFormat(format, dataType), width, height, maxLevelCount(width, height))
1203 : Texture2DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, maxLevelCount(width, height))
1431 : Texture3DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, depth, maxLevelCount(width, height, depth))
1496 : Texture2DSpecCase (context, name, desc, glu::mapGLTransferFormat(format, dataType), width, height, maxLevelCount(width, height))
1504 : Texture2DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, maxLevelCount(width, height))
1867 : Texture2DSpecCase (context, name, desc, glu::mapGLTransferFormat(internalFormat, GL_UNSIGNED_BYTE), width, height, maxLevelCount(width, height))
1966 : Texture2DSpecCase (context, name, desc, glu::mapGLTransferFormat(format, dataType), width, height, maxLevelCount(width, height))
3139 : Texture2DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), imageWidth, imageHeight, maxLevelCount(imageWidth, imageHeight))
3186 : Texture2DArraySpecCase(context, name, desc, glu::mapGLInternalFormat(internalFormat), imageWidth, imageHeight, numLayers, maxLevelCount(imageWidth, imageHeight))
3232 : Texture2DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), imageWidth, imageHeight, maxLevelCount(imageWidth, imageHeight))
3302 : Texture2DArraySpecCase(context, name, desc, glu::mapGLInternalFormat(internalFormat), imageWidth, imageHeight, numLayers, maxLevelCount(imageWidth, imageHeight))
4474 int tex2DLevels = maxLevelCount(tex2DWidth, tex2DHeight);
4476 int cubeLevels = maxLevelCount(cubeSize, cubeSize);
4489 int tex2DLevels = maxLevelCount(tex2DWidth, tex2DHeight);
4491 int cubeLevels = maxLevelCount(cubeSize, cubeSize);
4572 int tex2DArrayLevels = maxLevelCount(tex2DArrayWidth, tex2DArrayHeight);
4576 int tex3DLevels = maxLevelCount(tex3DWidth, tex3DHeight, tex3DDepth);
4590 int tex2DArrayLevels = maxLevelCount(tex2DArrayWidth, tex2DArrayHeight);