Lines Matching defs:desc

153 							TextureSpecCase		(Context& context, const char* name, const char* desc);
171 TextureSpecCase::TextureSpecCase (Context& context, const char* name, const char* desc)
172 : TestCase(context, name, desc)
252 Texture2DSpecCase (Context& context, const char* name, const char* desc, const tcu::TextureFormat& format, int width, int height, int numLevels);
265 Texture2DSpecCase::Texture2DSpecCase (Context& context, const char* name, const char* desc, const tcu::TextureFormat& format, int width, int height, int numLevels)
266 : TextureSpecCase (context, name, desc)
322 string desc = string("Level ") + levelStr;
323 bool isOk = tcu::intThresholdCompare(m_testCtx.getLog(), name.c_str(), desc.c_str(), reference.getAccess(), result.getAccess(), threshold,
337 TextureCubeSpecCase (Context& context, const char* name, const char* desc, const tcu::TextureFormat& format, int size, int numLevels);
349 TextureCubeSpecCase::TextureCubeSpecCase (Context& context, const char* name, const char* desc, const tcu::TextureFormat& format, int size, int numLevels)
350 : TextureSpecCase (context, name, desc)
414 string desc = string("Level ") + levelStr + ", face " + faceStr;
415 bool isFaceOk = tcu::fuzzyCompare(m_testCtx.getLog(), name.c_str(), desc.c_str(), reference, result, threshold,
434 Texture2DArraySpecCase (Context& context, const char* name, const char* desc, const tcu::TextureFormat& format, int width, int height, int numLayers, int numLevels);
448 Texture2DArraySpecCase::Texture2DArraySpecCase (Context& context, const char* name, const char* desc, const tcu::TextureFormat& format, int width, int height, int numLayers, int numLevels)
449 : TextureSpecCase (context, name, desc)
514 string desc = string("Layer ") + layerStr + ", Level " + levelStr;
515 bool depthOk = tcu::intThresholdCompare(m_testCtx.getLog(), name.c_str(), desc.c_str(), reference.getAccess(), result.getAccess(), threshold,
534 Texture3DSpecCase (Context& context, const char* name, const char* desc, const tcu::TextureFormat& format, int width, int height, int depth, int numLevels);
548 Texture3DSpecCase::Texture3DSpecCase (Context& context, const char* name, const char* desc, const tcu::TextureFormat& format, int width, int height, int depth, int numLevels)
549 : TextureSpecCase (context, name, desc)
615 string desc = string("Level ") + levelStr + ", Slice " + sliceStr;
616 bool depthOk = tcu::intThresholdCompare(m_testCtx.getLog(), name.c_str(), desc.c_str(), reference.getAccess(), result.getAccess(), threshold,
637 BasicTexImage2DCase (Context& context, const char* name, const char* desc, deUint32 format, deUint32 dataType, int width, int height)
638 : Texture2DSpecCase (context, name, desc, glu::mapGLTransferFormat(format, dataType), width, height, maxLevelCount(width, height))
646 BasicTexImage2DCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int width, int height)
647 : Texture2DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, maxLevelCount(width, height))
692 BasicTexImageCubeCase (Context& context, const char* name, const char* desc, deUint32 format, deUint32 dataType, int size)
693 : TextureCubeSpecCase (context, name, desc, glu::mapGLTransferFormat(format, dataType), size, deLog2Floor32(size)+1)
701 BasicTexImageCubeCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int size)
702 : TextureCubeSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, deLog2Floor32(size)+1)
750 BasicTexImage2DArrayCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int width, int height, int numLayers)
751 : Texture2DArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, numLayers, maxLevelCount(width, height))
789 BasicTexImage3DCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int width, int height, int depth)
790 : Texture3DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, depth, maxLevelCount(width, height, depth))
829 RandomOrderTexImage2DCase (Context& context, const char* name, const char* desc, deUint32 format, deUint32 dataType, int width, int height)
830 : Texture2DSpecCase (context, name, desc, glu::mapGLTransferFormat(format, dataType), width, height, maxLevelCount(width, height))
837 RandomOrderTexImage2DCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int width, int height)
838 : Texture2DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, maxLevelCount(width, height))
889 RandomOrderTexImageCubeCase (Context& context, const char* name, const char* desc, deUint32 format, deUint32 dataType, int size)
890 : TextureCubeSpecCase (context, name, desc, glu::mapGLTransferFormat(format, dataType), size, deLog2Floor32(size)+1)
897 RandomOrderTexImageCubeCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int size)
898 : TextureCubeSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, deLog2Floor32(size)+1)
952 TexImage2DAlignCase (Context& context, const char* name, const char* desc, deUint32 format, deUint32 dataType, int width, int height, int numLevels, int alignment)
953 : Texture2DSpecCase (context, name, desc, glu::mapGLTransferFormat(format, dataType), width, height, numLevels)
961 TexImage2DAlignCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int width, int height, int numLevels, int alignment)
962 : Texture2DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, numLevels)
1009 TexImageCubeAlignCase (Context& context, const char* name, const char* desc, deUint32 format, deUint32 dataType, int size, int numLevels, int alignment)
1010 : TextureCubeSpecCase (context, name, desc, glu::mapGLTransferFormat(format, dataType), size, numLevels)
1018 TexImageCubeAlignCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int size, int numLevels, int alignment)
1019 : TextureCubeSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, numLevels)
1066 TexImage2DParamsCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int width, int height, int rowLength, int skipRows, int skipPixels, int alignment)
1067 : Texture2DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, 1)
1122 const char* desc,
1133 : Texture3DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, depth, 1)
1194 BasicTexSubImage2DCase (Context& context, const char* name, const char* desc, deUint32 format, deUint32 dataType, int width, int height)
1195 : Texture2DSpecCase (context, name, desc, glu::mapGLTransferFormat(format, dataType), width, height, maxLevelCount(width, height))
1202 BasicTexSubImage2DCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int width, int height)
1203 : Texture2DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, maxLevelCount(width, height))
1269 BasicTexSubImageCubeCase (Context& context, const char* name, const char* desc, deUint32 format, deUint32 dataType, int size)
1270 : TextureCubeSpecCase (context, name, desc, glu::mapGLTransferFormat(format, dataType), size, deLog2Floor32(size)+1)
1277 BasicTexSubImageCubeCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int size)
1278 : TextureCubeSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, deLog2Floor32(size)+1)
1351 const char* desc,
1363 : Texture2DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, 1)
1430 BasicTexSubImage3DCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int width, int height, int depth)
1431 : Texture3DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, depth, maxLevelCount(width, height, depth))
1495 TexSubImage2DEmptyTexCase (Context& context, const char* name, const char* desc, deUint32 format, deUint32 dataType, int width, int height)
1496 : Texture2DSpecCase (context, name, desc, glu::mapGLTransferFormat(format, dataType), width, height, maxLevelCount(width, height))
1503 TexSubImage2DEmptyTexCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int width, int height)
1504 : Texture2DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, maxLevelCount(width, height))
1558 TexSubImageCubeEmptyTexCase (Context& context, const char* name, const char* desc, deUint32 format, deUint32 dataType, int size)
1559 : TextureCubeSpecCase (context, name, desc, glu::mapGLTransferFormat(format, dataType), size, deLog2Floor32(size)+1)
1566 TexSubImageCubeEmptyTexCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int size)
1567 : TextureCubeSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, deLog2Floor32(size)+1)
1625 TexSubImage2DAlignCase (Context& context, const char* name, const char* desc, deUint32 format, deUint32 dataType, int width, int height, int subX, int subY, int subW, int subH, int alignment)
1626 : Texture2DSpecCase (context, name, desc, glu::mapGLTransferFormat(format, dataType), width, height, 1)
1638 TexSubImage2DAlignCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int width, int height, int subX, int subY, int subW, int subH, int alignment)
1639 : Texture2DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, 1)
1693 TexSubImageCubeAlignCase (Context& context, const char* name, const char* desc, deUint32 format, deUint32 dataType, int size, int subX, int subY, int subW, int subH, int alignment)
1694 : TextureCubeSpecCase (context, name, desc, glu::mapGLTransferFormat(format, dataType), size, 1)
1706 TexSubImageCubeAlignCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int size, int subX, int subY, int subW, int subH, int alignment)
1707 : TextureCubeSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, 1)
1765 const char* desc,
1782 : Texture3DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, depth, 1)
1866 BasicCopyTexImage2DCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int width, int height)
1867 : Texture2DSpecCase (context, name, desc, glu::mapGLTransferFormat(internalFormat, GL_UNSIGNED_BYTE), width, height, maxLevelCount(width, height))
1914 BasicCopyTexImageCubeCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int size)
1915 : TextureCubeSpecCase (context, name, desc, glu::mapGLTransferFormat(internalFormat, GL_UNSIGNED_BYTE), size, deLog2Floor32(size)+1)
1965 BasicCopyTexSubImage2DCase (Context& context, const char* name, const char* desc, deUint32 format, deUint32 dataType, int width, int height)
1966 : Texture2DSpecCase (context, name, desc, glu::mapGLTransferFormat(format, dataType), width, height, maxLevelCount(width, height))
2040 BasicCopyTexSubImageCubeCase (Context& context, const char* name, const char* desc, deUint32 format, deUint32 dataType, int size)
2041 : TextureCubeSpecCase (context, name, desc, glu::mapGLTransferFormat(format, dataType), size, deLog2Floor32(size)+1)
2118 BasicTexStorage2DCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int width, int height, int numLevels)
2119 : Texture2DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, numLevels)
2160 BasicTexStorageCubeCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int size, int numLevels)
2161 : TextureCubeSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, numLevels)
2206 BasicTexStorage2DArrayCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int width, int height, int numLayers, int numLevels)
2207 : Texture2DArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, numLayers, numLevels)
2247 BasicTexStorage3DCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int width, int height, int depth, int numLevels)
2248 : Texture3DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, depth, numLevels)
2293 const char* desc,
2302 : Texture2DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, 1)
2366 const char* desc,
2374 : TextureCubeSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, 1)
2442 const char* desc,
2454 : Texture2DArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, depth, 1)
2524 const char* desc,
2536 : Texture3DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, depth, 1)
2606 const char* desc,
2619 : Texture2DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, 1)
2695 const char* desc,
2707 : TextureCubeSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, 1)
2796 const char* desc,
2814 : Texture2DArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, depth, 1)
2905 CopyTexFromPBOCase (Context& context, const char* name, const char* desc)
2906 : Texture2DSpecCase (context, name, desc, glu::mapGLInternalFormat(GL_RGBA8), 4, 4, 1)
3024 const char* desc,
3042 : Texture3DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, depth, 1)
3135 const char* desc,
3139 : Texture2DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), imageWidth, imageHeight, maxLevelCount(imageWidth, imageHeight))
3181 const char* desc,
3186 : Texture2DArraySpecCase(context, name, desc, glu::mapGLInternalFormat(internalFormat), imageWidth, imageHeight, numLayers, maxLevelCount(imageWidth, imageHeight))
3228 const char* desc,
3232 : Texture2DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), imageWidth, imageHeight, maxLevelCount(imageWidth, imageHeight))
3297 const char* desc,
3302 : Texture2DArraySpecCase(context, name, desc, glu::mapGLInternalFormat(internalFormat), imageWidth, imageHeight, numLayers, maxLevelCount(imageWidth, imageHeight))
3369 const char* desc,
3373 : Texture2DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), imageWidth, imageHeight, 1)
3429 const char* desc,
3434 : Texture2DArraySpecCase(context, name, desc, glu::mapGLInternalFormat(internalFormat), imageWidth, imageHeight, numLayers, 1)