Lines Matching defs:face
999 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
1003 switch (face)
1013 m_texture->getRefTexture().allocLevel((tcu::CubeFace)face, 0);
1014 fillWithGrid(m_texture->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), 8, ca, cb);
1041 const tcu::CubeFace face = tcu::CubeFace(faceNdx);
1043 computeQuadTexCoordCube(texCoord, face);
1048 resultTexture.allocLevel(face, levelNdx);
1049 glu::readPixels(m_renderCtx, viewport.x, viewport.y, resultTexture.getLevelFace(levelNdx, face));