Lines Matching refs:m_renderer

109 	TextureRenderer			m_renderer;
121 , m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
134 , m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
175 m_renderer.clear();
228 m_renderer.renderQuad(0, &texCoord[0], renderParams);
272 TextureRenderer m_renderer;
287 , m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
302 , m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
370 m_renderer.clear();
415 m_renderer.renderQuad(0, &texCoord[0], renderParams);
473 TextureTestUtil::TextureRenderer m_renderer;
488 , m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
503 , m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
537 m_renderer.clear();
578 m_renderer.renderQuad(0, &texCoord[0], renderParams);
630 TextureTestUtil::TextureRenderer m_renderer;
645 , m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
660 , m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
694 m_renderer.clear();
736 m_renderer.renderQuad(0, &texCoord[0], renderParams);
793 TextureTestUtil::TextureRenderer m_renderer;
813 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
841 m_renderer.clear();
879 m_renderer.renderQuad(0, &texCoord[0], renderParams);
931 TextureTestUtil::TextureRenderer m_renderer;
954 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
992 m_renderer.clear();
1032 m_renderer.renderQuad(0, &texCoord[0], renderParams);
1082 TextureRenderer m_renderer;
1091 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
1111 m_renderer.clear();
1142 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D);
1184 TextureRenderer m_renderer;
1196 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
1222 m_renderer.clear();
1256 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_CUBE);