Lines Matching refs:xyz
217 c.color.xyz() = c.coords.swizzle(0,1,2);
244 c.color.xyz() = c.coords.swizzle(0,1,2);
270 c.color.xyz() = c.coords.swizzle(3,2,1);
298 c.color.xyz() = c.coords.swizzle(1,2,0);
324 c.color.xyz() = c.coords.swizzle(2,1,0);
350 c.color.xyz() = c.coords.swizzle(2,1,0);
414 c.color.xyz() = c.coords.swizzle(2,0,3);
478 c.color.xyz() = c.coords.swizzle(2,0,3);
505 c.color.xyz() = c.coords.swizzle(0,1,2);
543 c.color.xyz() = tcu::Vec3(1.0, 1.0, 1.0);
552 c.color.xyz() = tcu::Vec3(1.0, 1.0, 1.0);
561 c.color.xyz() = tcu::Vec3(1.0, 1.0, 1.0);
594 c.color.xyz() = c.coords.swizzle(0,1,2);
627 c.color.xyz() = tcu::Vec3(1.0, 1.0, 1.0);
636 c.color.xyz() = tcu::Vec3(1.0, 1.0, 1.0);
645 c.color.xyz() = tcu::Vec3(1.0, 1.0, 1.0);
674 c.color.xyz() = c.coords.swizzle(0,1,2);
707 c.color.xyz() = c.coords.swizzle(0,1,2);
732 c.color.xyz() = c.coords.swizzle(3,2,1);
759 c.color.xyz() = c.coords.swizzle(3,2,1);
787 c.color.xyz() = c.coords.swizzle(3,2,1);
816 c.color.xyz() = c.coords.swizzle(0,2,3);
848 c.color.xyz() = c.coords.swizzle(0,2,3);
881 c.color.xyz() = c.coords.swizzle(0,2,3);
915 c.color.xyz() = c.coords.swizzle(2,1,0);
990 c.color.xyz() = (c.coords.swizzle(0,1,2) + c.coords.swizzle(1,2,3)) * 0.5f;
1025 c.color.xyz() = c.coords.swizzle(2,1,0);
1101 c.color.xyz() = (c.coords.swizzle(0,1,2) + c.coords.swizzle(1,2,3)) * 0.5f;
1372 c.color.xyz() = c.constCoords.swizzle(0,1,2);
1404 c.color.xyz() = c.constCoords.swizzle(0,1,2);
1435 c.color.xyz() = c.constCoords.swizzle(3,2,1);
1468 c.color.xyz() = c.constCoords.swizzle(1,2,0);
1498 c.color.xyz() = c.constCoords.swizzle(2,1,0);
1528 c.color.xyz() = c.constCoords.swizzle(2,1,0);
1588 c.color.xyz() = c.constCoords.swizzle(2,0,3);
1652 c.color.xyz() = c.constCoords.swizzle(2,0,3);
1689 c.color.xyz() = c.constCoords.swizzle(2,1,0);
1770 c.color.xyz() = (c.constCoords.swizzle(0,1,2) + c.constCoords.swizzle(1,2,3)) * 0.5f;
1808 c.color.xyz() = c.constCoords.swizzle(2,1,0);
1890 c.color.xyz() = (c.constCoords.swizzle(0,1,2) + c.constCoords.swizzle(1,2,3)) * 0.5f;
1917 c.color.xyz() = c.texture2D(TEXTURE_BRICK, c.coords.swizzle(0,1) * 0.25f + 0.5f).swizzle(0,1,2);
1950 c.color.xyz() = c.texture2D(TEXTURE_BRICK, c.coords.swizzle(0,1) * 0.25f + 0.5f).swizzle(0,1,2);
1980 c.color.xyz() = c.texture2D(TEXTURE_BRICK, c.coords.swizzle(0,1) * 0.25f + 0.5f).swizzle(0,1,2);