Lines Matching refs:name
637 BuiltinFuncGroup (const char* name_, const char* description_) : name(name_), description(description_) {}
640 const char* name;
2079 TestCaseGroup* outerGroup = new TestCaseGroup(m_context, outerGroupInfo.name, outerGroupInfo.description);
2082 // Only create new group if name differs from previous one.
2150 // \note Data type names will be added to description and name in a following loop.
2152 string name = precisionPrefix;
2198 // Write input type(s) to case description and name.
2205 if (inputNdx == 0 || prevInDataType != curInDataType) // \note Only write input type to case name if different from previous input type (avoid overly long names).
2206 name += string("") + getDataTypeName(curInDataType) + "_";
2248 name += shaderTypeName;
2251 innerGroup->addChild(new ShaderOperatorCase(m_context, name.c_str(), desc.c_str(), isVertexCase, evalFunc, shaderOp, shaderSpec));
2316 string name = precisionPrefix + dataTypeStr + "_" + shaderTypeName;
2333 selectionGroup->addChild(new ShaderOperatorCase(m_context, name.c_str(), "", isVertexCase, evalFunc, "res = in0 ? in1 : in2;", shaderSpec));
2381 string name = string("") + getPrecisionName((Precision)precision) + "_" + s_sequenceCases[caseNdx].caseName + "_" + shaderTypeName;
2403 group->addChild(new ShaderOperatorCase(m_context, name.c_str(), "", isVertexCase, s_sequenceCases[caseNdx].evalFunc, expression.c_str(), shaderSpec));