Lines Matching defs:resultBias
548 , resultBias (resultBias_)
574 , resultBias (resultBias_)
594 FloatScalar resultBias;
741 , resultBias (0.0f)
751 FloatScalar resultBias;
1030 float resultBias = m_spec.resultBias.getValue(m_renderCtx.getFunctions(), shaderType);
1031 if ((resultScale != 1.0f) || (resultBias != 0.0f))
1035 if (resultBias != 0.0f) op << " + " << twoValuedVec4(de::floatToString(resultBias, 2), "0.0", s_outSwizzleChannelMasks[outScalarSize-1]);
2162 shaderSpec.resultBias = funcInfo.resultBias;
2322 shaderSpec.resultBias = isBoolCase ? 0.0f : isFloatCase ? 0.5f : isUintCase ? 0.0f : 0.5f;
2324 shaderSpec.referenceBias = shaderSpec.resultBias;
2387 shaderSpec.resultBias = 0.0f;
2389 shaderSpec.referenceBias = shaderSpec.resultBias;