Lines Matching refs:OP_DIV
235 OP_DIV,
300 case OP_DIV: return "/";
330 case OP_DIV: return OPERATIONTYPE_BINARY_OPERATOR;
371 case OP_DIV: return TESTMATRIXTYPE_DEFAULT;
403 return op == OP_ADD || op == OP_SUB || op == OP_MUL || op == OP_DIV;
418 return op == OP_ADD || op == OP_SUB || op == OP_MUL || op == OP_DIV || op == OP_COMP_MUL;
916 struct Evaluator<OP_DIV, In0DataType, In1DataType>
1141 MAKE_EVAL_CASE(OP_DIV, IN0DATATYPE, IN1DATATYPE)
1146 MAKE_EVAL_CASE(OP_DIV, IN0DATATYPE, IN1DATATYPE); \
1807 { "div", "Matrix division tests", OP_DIV, true, true },
1901 ShaderInput scalarIn(op == OP_DIV ? INPUTTYPE_UNIFORM : INPUTTYPE_DYNAMIC, TYPE_FLOAT, precision);
1910 ShaderInput colVecIn (op == OP_DIV ? INPUTTYPE_UNIFORM : INPUTTYPE_DYNAMIC, colVecType, precision);
1917 ShaderInput rowVecIn (op == OP_DIV ? INPUTTYPE_UNIFORM : INPUTTYPE_DYNAMIC, rowVecType, precision);