Lines Matching defs:in1

883 		typename TypeTraits<In1DataType>::Type	in1	= (in1Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTTYPE_DYNAMIC, In1DataType>(evalCtx, 1)
885 evalCtx.color.xyz() = reduceToVec3(in0 + in1);
896 typename TypeTraits<In1DataType>::Type in1 = (in1Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTTYPE_DYNAMIC, In1DataType>(evalCtx, 1)
898 evalCtx.color.xyz() = reduceToVec3(in0 - in1);
909 typename TypeTraits<In1DataType>::Type in1 = (in1Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTTYPE_DYNAMIC, In1DataType>(evalCtx, 1)
911 evalCtx.color.xyz() = reduceToVec3(in0 * in1);
922 typename TypeTraits<In1DataType>::Type in1 = (in1Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTTYPE_DYNAMIC, In1DataType>(evalCtx, 1)
924 evalCtx.color.xyz() = reduceToVec3(in0 / in1);
935 typename TypeTraits<In1DataType>::Type in1 = (in1Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTTYPE_DYNAMIC, In1DataType>(evalCtx, 1)
937 evalCtx.color.xyz() = reduceToVec3(matrixCompMult(in0, in1));
948 typename TypeTraits<In1DataType>::Type in1 = (in1Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTTYPE_DYNAMIC, In1DataType>(evalCtx, 1)
950 evalCtx.color.xyz() = reduceToVec3(outerProduct(in0, in1));
1077 typename TypeTraits<In1DataType>::Type in1 = (in1Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTTYPE_DYNAMIC, In1DataType>(evalCtx, 1)
1079 evalCtx.color.xyz() = reduceToVec3(in0 + in1);
1090 typename TypeTraits<In1DataType>::Type in1 = (in1Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTTYPE_DYNAMIC, In1DataType>(evalCtx, 1)
1092 evalCtx.color.xyz() = reduceToVec3(in0 - in1);
1103 typename TypeTraits<In1DataType>::Type in1 = (in1Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTTYPE_DYNAMIC, In1DataType>(evalCtx, 1)
1105 evalCtx.color.xyz() = reduceToVec3(in0 * in1);
1116 typename TypeTraits<In1DataType>::Type in1 = (in1Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTTYPE_DYNAMIC, In1DataType>(evalCtx, 1)
1118 evalCtx.color.xyz() = reduceToVec3(in0 / in1);
1122 MatrixShaderEvalFunc getEvalFunc (const ShaderInput& in0, const ShaderInput& in1, MatrixOp op)
1178 switch (PACK_EVAL_CASE(op, in0.dataType, in1.dataType))
1373 ShaderMatrixCase (Context& context, const char* name, const char* desc, const ShaderInput& in0, const ShaderInput& in1, MatrixOp op, bool isVertexCase);
1389 ShaderMatrixCase::ShaderMatrixCase (Context& context, const char* name, const char* desc, const ShaderInput& in0, const ShaderInput& in1, MatrixOp op, bool isVertexCase)
1392 , m_in1 (in1)
1394 , m_matEvaluator (getEvalFunc(in0, in1, op), in0.inputType, in1.inputType)