Lines Matching defs:arr

181 			float arr[4];
182 arr[0] = constCoords.x();
183 arr[1] = constCoords.x() * 0.5f;
184 arr[2] = constCoords.x() * 0.25f;
185 arr[3] = constCoords.x() * 0.125f;
186 gl.uniform1fv(arrLoc, 4, &arr[0]);
190 Vec2 arr[4];
191 arr[0] = constCoords.swizzle(0,1);
192 arr[1] = constCoords.swizzle(0,1) * 0.5f;
193 arr[2] = constCoords.swizzle(0,1) * 0.25f;
194 arr[3] = constCoords.swizzle(0,1) * 0.125f;
195 gl.uniform2fv(arrLoc, 4, arr[0].getPtr());
199 Vec3 arr[4];
200 arr[0] = constCoords.swizzle(0,1,2);
201 arr[1] = constCoords.swizzle(0,1,2) * 0.5f;
202 arr[2] = constCoords.swizzle(0,1,2) * 0.25f;
203 arr[3] = constCoords.swizzle(0,1,2) * 0.125f;
204 gl.uniform3fv(arrLoc, 4, arr[0].getPtr());
208 Vec4 arr[4];
209 arr[0] = constCoords.swizzle(0,1,2,3);
210 arr[1] = constCoords.swizzle(0,1,2,3) * 0.5f;
211 arr[2] = constCoords.swizzle(0,1,2,3) * 0.25f;
212 arr[3] = constCoords.swizzle(0,1,2,3) * 0.125f;
213 gl.uniform4fv(arrLoc, 4, arr[0].getPtr());
488 op << " ${PRECISION} ${VAR_TYPE} arr[${ARRAY_LEN}];\n";
491 op << " arr[0] = ${VAR_TYPE}(coords);\n";
492 op << " arr[1] = ${VAR_TYPE}(coords) * 0.5;\n";
493 op << " arr[2] = ${VAR_TYPE}(coords) * 0.25;\n";
494 op << " arr[3] = ${VAR_TYPE}(coords) * 0.125;\n";
498 op << " arr[ui_zero] = ${VAR_TYPE}(coords);\n";
499 op << " arr[ui_one] = ${VAR_TYPE}(coords) * 0.5;\n";
500 op << " arr[ui_two] = ${VAR_TYPE}(coords) * 0.25;\n";
501 op << " arr[ui_three] = ${VAR_TYPE}(coords) * 0.125;\n";
507 op << " arr[i] = ${VAR_TYPE}(coords);\n";
516 op << " arr[i] = ${VAR_TYPE}(coords);\n";
525 op << " res += arr[0];\n";
526 op << " res += arr[1];\n";
527 op << " res += arr[2];\n";
528 op << " res += arr[3];\n";
532 op << " res += arr[ui_zero];\n";
533 op << " res += arr[ui_one];\n";
534 op << " res += arr[ui_two];\n";
535 op << " res += arr[ui_three];\n";
540 op << " res += arr[i];\n";
546 op << " res += arr[i];\n";