Lines Matching refs:ShaderBuiltinConstantCase
86 class ShaderBuiltinConstantCase : public TestCase
91 ShaderBuiltinConstantCase (Context& context, const char* name, const char* desc, const char* varName, GetConstantValueFunc getValue, glu::ShaderType shaderType);
92 ~ShaderBuiltinConstantCase (void);
102 ShaderBuiltinConstantCase::ShaderBuiltinConstantCase (Context& context, const char* name, const char* desc, const char* varName, GetConstantValueFunc getValue, glu::ShaderType shaderType)
110 ShaderBuiltinConstantCase::~ShaderBuiltinConstantCase (void)
127 ShaderBuiltinConstantCase::IterateResult ShaderBuiltinConstantCase::iterate (void)
1115 ShaderBuiltinConstantCase::GetConstantValueFunc getValue;
1140 const ShaderBuiltinConstantCase::GetConstantValueFunc getValue = builtinConstants[ndx].getValue;
1142 addChild(new ShaderBuiltinConstantCase(m_context, (string(caseName) + "_vertex").c_str(), varName, varName, getValue, glu::SHADERTYPE_VERTEX));
1143 addChild(new ShaderBuiltinConstantCase(m_context, (string(caseName) + "_fragment").c_str(), varName, varName, getValue, glu::SHADERTYPE_FRAGMENT));