Lines Matching refs:numSlices
120 void sliceSourceString (const std::string& in, ShaderSources& out, const int numSlices, const size_t paddingLength = 0)
122 DE_ASSERT(numSlices > 0);
124 const size_t sliceSize = in.length() / numSlices;
125 const size_t sliceSizeRemainder = in.length() - (sliceSize * numSlices);
128 for (int ndx = 0; ndx < numSlices; ndx++)
138 const std::string lastString = in.substr(numSlices * sliceSize);
687 ShaderSourceSplitCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType, const int numSlices, const deUint32 flags = 0)
691 , m_numSlices (numSlices)
1696 const int numSlices = 1 << caseNdx;
1706 + de::toString(numSlices)
1712 + de::toString(numSlices)
1717 shaderSourceGroup->addChild(new ShaderSourceSplitCase(m_context, caseName.c_str(), caseDesc.c_str(), shaderType, numSlices, flags));