Lines Matching refs:name
382 CreateShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType)
383 : ApiCase (context, name, desc)
406 CompileShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType)
407 : ApiCase (context, name, desc)
445 SimpleProgramCase (Context& context, const char* name, const char* desc)
446 : ApiCase (context, name, desc)
513 DeleteShaderCase (Context& context, const char* name, const char* desc)
514 : SimpleProgramCase (context, name, desc)
555 LinkVertexFragmentCase (Context& context, const char* name, const char* desc)
556 : SimpleProgramCase (context, name, desc)
584 ShaderSourceReplaceCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType)
585 : ApiCase (context, name, desc)
687 ShaderSourceSplitCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType, const int numSlices, const deUint32 flags = 0)
688 : ApiCase (context, name, desc)
820 ProgramStateCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType);
835 ProgramStateCase::ProgramStateCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType)
836 : ApiCase (context, name, desc)
837 , m_rnd (deStringHash(name) ^ 0x713de0ca)
919 void addProgramStateCase (TestCaseGroup* group, Context& context, const std::string& name, const std::string& desc)
926 const std::string caseName = name + "_" + shaderTypeName;
940 ProgramStateDetachShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType)
941 : ProgramStateCase (context, name, desc, shaderType)
962 ProgramStateReattachShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType)
963 : ProgramStateCase (context, name, desc, shaderType)
985 ProgramStateDeleteShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType)
986 : ProgramStateCase (context, name, desc, shaderType)
1008 ProgramStateReplaceShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType)
1009 : ProgramStateCase (context, name, desc, shaderType)
1032 ProgramStateRecompileShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType)
1033 : ProgramStateCase (context, name, desc, shaderType)
1055 ProgramStateReplaceSourceCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType)
1056 : ProgramStateCase (context, name, desc, shaderType)
1102 ProgramBinaryCase (Context& context, const char* name, const char* desc);
1122 ProgramBinaryCase::ProgramBinaryCase (Context& context, const char* name, const char* desc)
1123 : TestCase (context, name, desc)
1222 ProgramBinarySimpleCase (Context& context, const char* name, const char* desc)
1223 : ProgramBinaryCase(context, name, desc)
1255 ProgramBinaryUniformResetCase (Context& context, const char* name, const char* desc)
1256 : ProgramBinaryCase (context, name, desc)
1257 , m_rnd (deStringHash(name) ^ 0xf2b48c6a)
1317 void verifyUniformInt (glu::ShaderProgram& program, const std::string& name)
1319 const GLint intLoc = glGetUniformLocation(program.getProgram(), name.c_str());
1326 m_testCtx.getLog() << TestLog::Message << "Fail, expected zero value for " << name << ", received: " << intVar << TestLog::EndMessage;
1331 void verifyUniformFloat (glu::ShaderProgram& program, const std::string& name)
1333 const GLint floatLoc = glGetUniformLocation(program.getProgram(), name.c_str());
1340 m_testCtx.getLog() << TestLog::Message << "Fail, expected zero value for " << name << ", received: " << de::toString(floatVar) << TestLog::EndMessage;
1394 ProgramBinaryPersistenceCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType);
1409 ProgramBinaryPersistenceCase::ProgramBinaryPersistenceCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType)
1410 : ProgramBinaryCase (context, name, desc)
1411 , m_rnd (deStringHash(name) ^ 0x713de0ca)
1484 void addProgramBinaryPersistenceCase (TestCaseGroup* group, Context& context, const std::string& name, const std::string& desc)
1491 const std::string caseName = name + "_" + shaderTypeName;
1505 ProgramBinaryPersistenceDetachShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType)
1506 : ProgramBinaryPersistenceCase (context, name, desc, shaderType)
1527 ProgramBinaryPersistenceReattachShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType)
1528 : ProgramBinaryPersistenceCase (context, name, desc, shaderType)
1550 ProgramBinaryPersistenceDeleteShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType)
1551 : ProgramBinaryPersistenceCase (context, name, desc, shaderType)
1573 ProgramBinaryPersistenceReplaceShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType)
1574 : ProgramBinaryPersistenceCase (context, name, desc, shaderType)
1597 ProgramBinaryPersistenceRecompileShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType)
1598 : ProgramBinaryPersistenceCase (context, name, desc, shaderType)
1620 ProgramBinaryPersistenceReplaceSourceCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType)
1621 : ProgramBinaryPersistenceCase (context, name, desc, shaderType)