Lines Matching refs:textures

864 			GLuint textures[2];
865 glGenTextures (2, &textures[0]);
866 glBindTexture (GL_TEXTURE_2D, textures[0]);
868 glBindTexture (GL_TEXTURE_CUBE_MAP, textures[1]);
881 glDeleteTextures(2, &textures[0]);
885 GLuint textures[2];
886 glGenTextures (2, &textures[0]);
887 glBindTexture (GL_TEXTURE_2D, textures[0]);
889 glBindTexture (GL_TEXTURE_CUBE_MAP, textures[1]);
907 glDeleteTextures(2, &textures[0]);
1474 deUint32 textures[2];
1475 glGenTextures (2, &textures[0]);
1476 glBindTexture (GL_TEXTURE_2D, textures[0]);
1478 glBindTexture (GL_TEXTURE_2D, textures[1]);
1495 glDeleteTextures(2, &textures[0]);
1499 deUint32 textures[2];
1500 glGenTextures (2, &textures[0]);
1501 glBindTexture (GL_TEXTURE_2D, textures[0]);
1503 glBindTexture (GL_TEXTURE_CUBE_MAP, textures[1]);
1522 glDeleteTextures(2, &textures[0]);
1890 deUint32 textures[2];
1891 glGenTextures (2, &textures[0]);
1892 glBindTexture (GL_TEXTURE_2D, textures[0]);
1894 glBindTexture (GL_TEXTURE_CUBE_MAP, textures[1]);
1911 glDeleteTextures(2, &textures[0]);
1915 deUint32 textures[2];
1916 glGenTextures (2, &textures[0]);
1917 glBindTexture (GL_TEXTURE_2D, textures[0]);
1919 glBindTexture (GL_TEXTURE_CUBE_MAP, textures[1]);
1938 glDeleteTextures(2, &textures[0]);
2274 deUint32 textures[2];
2275 glGenTextures (2, &textures[0]);
2276 glBindTexture (GL_TEXTURE_3D, textures[0]);
2278 glBindTexture (GL_TEXTURE_2D_ARRAY, textures[1]);
2289 glDeleteTextures (2, &textures[0]);
2293 deUint32 textures[2];
2294 glGenTextures (2, &textures[0]);
2295 glBindTexture (GL_TEXTURE_3D, textures[0]);
2297 glBindTexture (GL_TEXTURE_2D_ARRAY, textures[1]);
2314 glDeleteTextures (2, &textures[0]);
2318 deUint32 textures[2];
2319 glGenTextures (2, &textures[0]);
2320 glBindTexture (GL_TEXTURE_3D, textures[0]);
2322 glBindTexture (GL_TEXTURE_2D_ARRAY, textures[1]);
2345 glDeleteTextures (2, &textures[0]);
2447 deUint32 textures[2];
2448 glGenTextures (2, &textures[0]);
2449 glBindTexture (GL_TEXTURE_3D, textures[0]);
2451 glBindTexture (GL_TEXTURE_2D_ARRAY, textures[1]);
2462 glDeleteTextures(2, &textures[0]);
2469 deUint32 textures[2];
2470 glGenTextures (2, &textures[0]);
2471 glBindTexture (GL_TEXTURE_3D, textures[0]);
2473 glBindTexture (GL_TEXTURE_2D_ARRAY, textures[1]);
2487 glDeleteTextures(2, &textures[0]);
2693 // textures ... result in an INVALID_OPERATION error.