Lines Matching refs:getContextInfo
144 int numMaxTextureUnits = m_context.getContextInfo().getInt(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS);
243 deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1;
249 deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1;
335 int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE) + 1;
336 int maxCubemapSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1;
501 if (m_context.getContextInfo().isExtensionSupported("GL_KHR_texture_compression_astc_ldr"))
601 deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1;
607 deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1;
693 int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE) + 1;
694 int maxCubemapSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1;
893 deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1;
899 deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1;
1075 if (!(m_context.getContextInfo().isExtensionSupported("GL_EXT_color_buffer_float") && m_context.getContextInfo().isExtensionSupported("GL_OES_texture_float_linear")))
1207 deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1;
1213 deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1;
1299 int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE) + 1;
1300 int maxCubemapSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1;
1508 deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1;
1514 deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1;
1924 deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1;
1930 deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1;
2114 deUint32 log2Max3DTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_3D_TEXTURE_SIZE)) + 1;
2120 deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1;
2149 int max3DTextureSize = m_context.getContextInfo().getInt(GL_MAX_3D_TEXTURE_SIZE) + 1;
2150 int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE) + 1;
2151 int maxTextureLayers = m_context.getContextInfo().getInt(GL_MAX_ARRAY_TEXTURE_LAYERS) + 1;
2301 deUint32 log2Max3DTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_3D_TEXTURE_SIZE)) + 1;
2302 deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1;
2466 deUint32 log2Max3DTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_3D_TEXTURE_SIZE)) + 1;
2467 deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1;
2606 deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1;
2626 int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE) + 1;
2627 int maxTextureLayers = m_context.getContextInfo().getInt(GL_MAX_ARRAY_TEXTURE_LAYERS) + 1;
2696 if (m_context.getContextInfo().isExtensionSupported("GL_KHR_texture_compression_astc_sliced_3d") ||
2697 m_context.getContextInfo().isExtensionSupported("GL_KHR_texture_compression_astc_hdr") ||
2698 m_context.getContextInfo().isExtensionSupported("GL_OES_texture_compression_astc"))
2704 const GLuint requiredError = m_context.getContextInfo().isExtensionSupported("GL_KHR_texture_compression_astc_ldr") ? GL_INVALID_OPERATION : GL_INVALID_ENUM;
2795 deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1;
3015 if (m_context.getContextInfo().isExtensionSupported("GL_KHR_texture_compression_astc_ldr"))
3153 if (m_context.getContextInfo().isExtensionSupported("GL_KHR_texture_compression_astc_sliced_3d") ||
3154 m_context.getContextInfo().isExtensionSupported("GL_KHR_texture_compression_astc_hdr") ||
3155 m_context.getContextInfo().isExtensionSupported("GL_OES_texture_compression_astc"))
3161 const bool ldrAstcSupported = m_context.getContextInfo().isExtensionSupported("GL_KHR_texture_compression_astc_ldr");