Lines Matching refs:GL_VERTEX_SHADER
185 GLuint shaderObject = glCreateShader(GL_VERTEX_SHADER);
213 GLuint shader = glCreateShader(GL_VERTEX_SHADER);
237 GLuint shader = glCreateShader(GL_VERTEX_SHADER);
275 glGetShaderPrecisionFormat (GL_VERTEX_SHADER, -1, &range[0], &precision[0]);
286 GLuint shader = glCreateShader(GL_VERTEX_SHADER);
312 GLuint shader = glCreateShader(GL_VERTEX_SHADER);
336 GLuint shader = glCreateShader(GL_VERTEX_SHADER);
396 GLuint shader = glCreateShader(GL_VERTEX_SHADER);
432 GLuint shader = glCreateShader(GL_VERTEX_SHADER);
468 GLuint shader = glCreateShader(GL_VERTEX_SHADER);
497 GLuint shader = glCreateShader(GL_VERTEX_SHADER);
530 GLuint shader = glCreateShader(GL_VERTEX_SHADER);
621 GLuint shader = glCreateShader(GL_VERTEX_SHADER);
662 GLuint shader = glCreateShader(GL_VERTEX_SHADER);
768 GLuint shader = glCreateShader(GL_VERTEX_SHADER);
1181 shader = glCreateShader(GL_VERTEX_SHADER);