Lines Matching refs:GL_ARRAY_BUFFER

80 			glBindBuffer(GL_ARRAY_BUFFER, buffer);
82 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_ARRAY_BUFFER or GL_ELEMENT_ARRAY_BUFFER.");
88 glBufferData(GL_ARRAY_BUFFER, 0, NULL, -1);
93 glBufferData(GL_ARRAY_BUFFER, -1, NULL, GL_STREAM_DRAW);
98 glBindBuffer(GL_ARRAY_BUFFER, 0);
99 glBufferData(GL_ARRAY_BUFFER, 0, NULL, GL_STREAM_DRAW);
109 glBindBuffer(GL_ARRAY_BUFFER, buffer);
110 glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW);
112 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_ARRAY_BUFFER or GL_ELEMENT_ARRAY_BUFFER.");
118 glBindBuffer(GL_ARRAY_BUFFER, 0);
119 glBufferSubData(GL_ARRAY_BUFFER, 1, 1, 0);
124 glBindBuffer(GL_ARRAY_BUFFER, buffer);
125 glMapBufferRange(GL_ARRAY_BUFFER, 0, 5, GL_MAP_READ_BIT);
127 glBufferSubData(GL_ARRAY_BUFFER, 1, 1, 0);
137 glBindBuffer(GL_ARRAY_BUFFER, buffer);
138 glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW);
141 glBufferSubData(GL_ARRAY_BUFFER, -1, 1, 0);
143 glBufferSubData(GL_ARRAY_BUFFER, -1, -1, 0);
145 glBufferSubData(GL_ARRAY_BUFFER, 1, -1, 0);
147 glBufferSubData(GL_ARRAY_BUFFER, 15, 1, 0);
149 glBufferSubData(GL_ARRAY_BUFFER, 1, 15, 0);
151 glBufferSubData(GL_ARRAY_BUFFER, 8, 8, 0);
323 glBindBufferRange(GL_ARRAY_BUFFER, 0, bufU, 0, 4);
387 glBindBufferBase(GL_ARRAY_BUFFER, 0, bufU);
699 glBindBuffer (GL_ARRAY_BUFFER, buf);
700 glBufferData (GL_ARRAY_BUFFER, 32, &data[0], GL_STATIC_READ);
701 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT);
705 glFlushMappedBufferRange(GL_ARRAY_BUFFER, -1, 1);
707 glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, -1);
709 glFlushMappedBufferRange(GL_ARRAY_BUFFER, 12, 8);
711 glFlushMappedBufferRange(GL_ARRAY_BUFFER, 24, 4);
713 glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, 24);
718 glBindBuffer (GL_ARRAY_BUFFER, 0);
719 glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, 8);
724 glBindBuffer (GL_ARRAY_BUFFER, buf);
725 glUnmapBuffer (GL_ARRAY_BUFFER);
726 glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, 8);
728 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_WRITE_BIT);
729 glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, 8);
733 glUnmapBuffer (GL_ARRAY_BUFFER);
742 glBindBuffer (GL_ARRAY_BUFFER, buf);
743 glBufferData (GL_ARRAY_BUFFER, 32, &data[0], GL_DYNAMIC_COPY);
747 glMapBufferRange (GL_ARRAY_BUFFER, -1, 1, GL_MAP_READ_BIT);
750 glMapBufferRange (GL_ARRAY_BUFFER, 1, -1, GL_MAP_READ_BIT);
755 glMapBufferRange (GL_ARRAY_BUFFER, 0, 33, GL_MAP_READ_BIT);
758 glMapBufferRange (GL_ARRAY_BUFFER, 32, 1, GL_MAP_READ_BIT);
761 glMapBufferRange (GL_ARRAY_BUFFER, 16, 17, GL_MAP_READ_BIT);
766 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_READ_BIT | 0x1000);
769 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_WRITE_BIT | 0x1000);
774 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_WRITE_BIT);
776 glMapBufferRange (GL_ARRAY_BUFFER, 16, 8, GL_MAP_READ_BIT);
778 glUnmapBuffer (GL_ARRAY_BUFFER);
782 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_INVALIDATE_RANGE_BIT);
787 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_INVALIDATE_RANGE_BIT);
792 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_READ_BIT | GL_MAP_INVALIDATE_RANGE_BIT);
795 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_READ_BIT | GL_MAP_INVALIDATE_BUFFER_BIT);
798 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_READ_BIT | GL_MAP_UNSYNCHRONIZED_BIT);
803 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_READ_BIT | GL_MAP_FLUSH_EXPLICIT_BIT);
886 glBindBuffer (GL_ARRAY_BUFFER, buf);
887 glBufferData (GL_ARRAY_BUFFER, 32, &data[0], GL_DYNAMIC_COPY);
891 glUnmapBuffer (GL_ARRAY_BUFFER);