Lines Matching refs:deFloatSin
686 Vec2(deFloatCos(angle0)*0.95f, deFloatSin(angle0)*0.95f),
687 Vec2(deFloatCos(angle1)*0.95f, deFloatSin(angle1)*0.95f),
720 renderLine(Vec2(0.0f, 0.0f), Vec2(deFloatCos(angle)*0.95f, deFloatSin(angle)*0.95f), Vec4(1.0f));
837 angleSin = deFloatSin(angle);
911 angleSin = deFloatSin(angle);
1091 Vec3 pt0 (3.0f*deFloatCos(angle + 2.0f*DE_PI*0.0f/3.0f), 3.0f*deFloatSin(angle + 2.0f*DE_PI*0.0f/3.0f), 1.0f);
1092 Vec3 pt1 (3.0f*deFloatCos(angle + 2.0f*DE_PI*1.0f/3.0f), 3.0f*deFloatSin(angle + 2.0f*DE_PI*1.0f/3.0f), 0.0f);
1093 Vec3 pt2 (3.0f*deFloatCos(angle + 2.0f*DE_PI*2.0f/3.0f), 3.0f*deFloatSin(angle + 2.0f*DE_PI*2.0f/3.0f), 0.0f);
1156 Vec2(deFloatCos(angle0)*0.95f, deFloatSin(angle0)*0.95f),
1157 Vec2(deFloatCos(angle1)*0.95f, deFloatSin(angle1)*0.95f),
1563 Vec2(deFloatCos(angle0)*0.95f, deFloatSin(angle0)*0.95f),
1564 Vec2(deFloatCos(angle1)*0.95f, deFloatSin(angle1)*0.95f),