Lines Matching defs:quadDiagLen
817 const float quadDiagLen = 2.0f / 3.0f * 0.9f; // \note Fit 3 quads in both x and y directions.
842 0.5f * quadDiagLen * Vec2( angleCos, angleSin),
843 0.5f * quadDiagLen * Vec2(-angleSin, angleCos),
844 0.5f * quadDiagLen * Vec2(-angleCos, -angleSin),
845 0.5f * quadDiagLen * Vec2( angleSin, -angleCos)
856 Vec2 center = (2.0f-quadDiagLen) * Vec2((float)(quadNdx%3), (float)(quadNdx/3)) / 2.0f - 0.5f*(2.0f-quadDiagLen);
881 float unicolorRegionScale = 1.0f - 6.0f*2.0f / (float)m_viewportSize / quadDiagLen;
914 float quadDiagLen = 2.5f / de::max(angleCos, angleSin);
918 0.5f * quadDiagLen * Vec2( angleCos, angleSin),
919 0.5f * quadDiagLen * Vec2(-angleSin, angleCos),
920 0.5f * quadDiagLen * Vec2(-angleCos, -angleSin),
921 0.5f * quadDiagLen * Vec2( angleSin, -angleCos)
944 float unicolorRegionScale = 1.0f - 6.0f*2.0f / (float)m_viewportSize / quadDiagLen;