Lines Matching defs:center
714 // center of the pattern.
856 Vec2 center = (2.0f-quadDiagLen) * Vec2((float)(quadNdx%3), (float)(quadNdx/3)) / 2.0f - 0.5f*(2.0f-quadDiagLen);
858 renderTriangle(corners[(0+quadNdx) % 4] + center,
859 corners[(1+quadNdx) % 4] + center,
860 corners[(2+quadNdx) % 4] + center,
865 renderTriangle(corners[(3+quadNdx) % 4] + center,
866 corners[(2+quadNdx) % 4] + center,
867 corners[(0+quadNdx) % 4] + center,
872 renderTriangle(corners[(0+quadNdx) % 4] + center,
873 corners[(2+quadNdx) % 4] + center,
874 corners[(3+quadNdx) % 4] + center,
882 unicoloredRegions.push_back(QuadCorners((center + corners[0]*unicolorRegionScale),
883 (center + corners[1]*unicolorRegionScale),
884 (center + corners[2]*unicolorRegionScale),
885 (center + corners[3]*unicolorRegionScale)));