Lines Matching refs:compileStatus
1974 GLint compileStatus = -1;
1981 gl.glGetShaderiv(shaderVert, GL_COMPILE_STATUS, &compileStatus);
1982 if (compileStatus != GL_TRUE)
1988 GLint compileStatus = -1;
1995 gl.glGetShaderiv(shaderFrag, GL_COMPILE_STATUS, &compileStatus);
1996 if (compileStatus != GL_TRUE)
2080 GLint compileStatus = -1;
2087 gl.glGetShaderiv(shaderVert, GL_COMPILE_STATUS, &compileStatus);
2088 if (compileStatus != GL_TRUE)
2094 GLint compileStatus = -1;
2101 gl.glGetShaderiv(shaderFrag, GL_COMPILE_STATUS, &compileStatus);
2102 if (compileStatus != GL_TRUE)