Lines Matching defs:state

127 	StateQueryMemoryWriteGuard<GLboolean> state;
128 glGetBooleanv(name, &state);
130 if (!state.verifyValidity(testCtx))
135 if (state != expectedGLState)
137 testCtx.getLog() << TestLog::Message << "// ERROR: expected " << (expectedGLState==GL_TRUE ? "GL_TRUE" : "GL_FALSE") << "; got " << (state == GL_TRUE ? "GL_TRUE" : (state == GL_FALSE ? "GL_FALSE" : "non-boolean")) << TestLog::EndMessage;
186 StateQueryMemoryWriteGuard<GLboolean> state;
187 glGetBooleanv(name, &state);
189 if (!state.verifyValidity(testCtx))
192 if (state == GL_TRUE) // state is non-zero, could be greater than reference (correct)
195 if (state == GL_FALSE) // state is zero
216 StateQueryMemoryWriteGuard<GLboolean> state;
217 glGetBooleanv(name, &state);
219 if (!state.verifyValidity(testCtx))
222 if (state == GL_TRUE) // state is non-zero, could be greater than reference (correct)
225 if (state == GL_FALSE) // state is zero
246 StateQueryMemoryWriteGuard<GLboolean> state;
247 glGetBooleanv(name, &state);
249 if (!state.verifyValidity(testCtx))
252 if (state == GL_TRUE) // state is non-zero, could be less than reference (correct)
255 if (state == GL_FALSE) // state is zero
290 if (boolVector[ndx] == GL_TRUE) // state is non-zero, could be greater than any integer
294 else if (boolVector[ndx] == GL_FALSE) // state is zero
316 StateQueryMemoryWriteGuard<GLboolean> state;
317 glGetBooleanv(name, &state);
319 if (!state.verifyValidity(testCtx))
326 if (state == expectedGLState)
330 testCtx.getLog() << TestLog::Message << "// ERROR: got " << (state==GL_TRUE ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage;
341 StateQueryMemoryWriteGuard<GLboolean> state;
342 glGetBooleanv(name, &state);
344 if (!state.verifyValidity(testCtx))
347 if (stencilBits > 0 && state != GL_TRUE)
381 StateQueryMemoryWriteGuard<GLint> state;
382 glGetIntegerv(name, &state);
384 if (!state.verifyValidity(testCtx))
387 if (state != reference)
389 testCtx.getLog() << TestLog::Message << "// ERROR: expected " << reference << "; got " << state << TestLog::EndMessage;
431 StateQueryMemoryWriteGuard<GLint> state;
432 glGetIntegerv(name, &state);
434 if (!state.verifyValidity(testCtx))
437 if (state < reference)
439 testCtx.getLog() << TestLog::Message << "// ERROR: expected greater or equal to " << reference << "; got " << state << TestLog::EndMessage;
449 StateQueryMemoryWriteGuard<GLint> state;
450 glGetIntegerv(name, &state);
452 if (!state.verifyValidity(testCtx))
455 if (GLuint(state) < reference)
457 testCtx.getLog() << TestLog::Message << "// ERROR: expected greater or equal to " << reference << "; got " << GLuint(state) << TestLog::EndMessage;
467 StateQueryMemoryWriteGuard<GLint> state;
468 glGetIntegerv(name, &state);
470 if (!state.verifyValidity(testCtx))
473 if (state > reference)
475 testCtx.getLog() << TestLog::Message << "// ERROR: expected less or equal to " << reference << "; got " << state << TestLog::EndMessage;
503 StateQueryMemoryWriteGuard<GLint> state;
504 glGetIntegerv(name, &state);
506 if (!state.verifyValidity(testCtx))
513 if (state == expectedGLState)
517 testCtx.getLog() << TestLog::Message << "// ERROR: got " << state << TestLog::EndMessage;
526 StateQueryMemoryWriteGuard<GLint> state;
527 glGetIntegerv(name, &state);
529 if (!state.verifyValidity(testCtx))
534 if ((state & reference) != reference) // the least significant stencilBits bits should be on
536 testCtx.getLog() << TestLog::Message << "// ERROR: expected minimum mask of " << reference << "; got " << state << TestLog::EndMessage;
568 StateQueryMemoryWriteGuard<GLint64> state;
569 glGetInteger64v(name, &state);
571 if (!state.verifyValidity(testCtx))
574 if (state != GLint64(reference))
576 testCtx.getLog() << TestLog::Message << "// ERROR: expected " << reference << "; got " << state << TestLog::EndMessage;
617 StateQueryMemoryWriteGuard<GLint64> state;
618 glGetInteger64v(name, &state);
620 if (!state.verifyValidity(testCtx))
623 if (state < GLint64(reference))
625 testCtx.getLog() << TestLog::Message << "// ERROR: expected greater or equal to " << GLint64(reference) << "; got " << state << TestLog::EndMessage;
635 StateQueryMemoryWriteGuard<GLint64> state;
636 glGetInteger64v(name, &state);
638 if (!state.verifyValidity(testCtx))
641 if (GLuint(state) < GLint64(reference))
643 testCtx.getLog() << TestLog::Message << "// ERROR: expected greater or equal to " << GLint64(reference) << "; got " << GLuint(state) << TestLog::EndMessage;
653 StateQueryMemoryWriteGuard<GLint64> state;
654 glGetInteger64v(name, &state);
656 if (!state.verifyValidity(testCtx))
659 if (state > GLint64(reference))
661 testCtx.getLog() << TestLog::Message << "// ERROR: expected less or equal to " << GLint64(reference) << "; got " << state << TestLog::EndMessage;
689 StateQueryMemoryWriteGuard<GLint64> state;
690 glGetInteger64v(name, &state);
692 if (!state.verifyValidity(testCtx))
699 if (state == expectedGLState)
703 testCtx.getLog() << TestLog::Message << "// ERROR: got " << state << TestLog::EndMessage;
712 StateQueryMemoryWriteGuard<GLint64> state;
713 glGetInteger64v(name, &state);
715 if (!state.verifyValidity(testCtx))
720 if ((state & reference) != reference) // the least significant stencilBits bits should be on
722 testCtx.getLog() << TestLog::Message << "// ERROR: expected mimimum mask of " << reference << "; got " << state << TestLog::EndMessage;
757 StateQueryMemoryWriteGuard<GLfloat> state;
758 glGetFloatv(name, &state);
760 if (!state.verifyValidity(testCtx))
763 if (state != referenceAsFloat)
765 testCtx.getLog() << TestLog::Message << "// ERROR: expected " << referenceAsFloat << "; got " << state << TestLog::EndMessage;
806 StateQueryMemoryWriteGuard<GLfloat> state;
807 glGetFloatv(name, &state);
809 if (!state.verifyValidity(testCtx))
812 if (state < GLfloat(reference))
814 testCtx.getLog() << TestLog::Message << "// ERROR: expected greater or equal to " << GLfloat(reference) << "; got " << state << TestLog::EndMessage;
824 StateQueryMemoryWriteGuard<GLfloat> state;
825 glGetFloatv(name, &state);
827 if (!state.verifyValidity(testCtx))
830 if (state < GLfloat(reference))
832 testCtx.getLog() << TestLog::Message << "// ERROR: expected greater or equal to " << GLfloat(reference) << "; got " << state << TestLog::EndMessage;
842 StateQueryMemoryWriteGuard<GLfloat> state;
843 glGetFloatv(name, &state);
845 if (!state.verifyValidity(testCtx))
848 if (state > GLfloat(reference))
850 testCtx.getLog() << TestLog::Message << "// ERROR: expected less or equal to " << GLfloat(reference) << "; got " << state << TestLog::EndMessage;
878 StateQueryMemoryWriteGuard<GLfloat> state;
879 glGetFloatv(name, &state);
881 if (!state.verifyValidity(testCtx))
889 if (state == expectedGLState)
893 testCtx.getLog() << TestLog::Message << "// ERROR: got " << state << TestLog::EndMessage;
2698 // only the initial state the draw buffer for fragment color zero is defined