Lines Matching refs:m_context

163 		gls::ShaderLibrary			shaderLibrary(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo());
182 addChild(new ShaderCommonFunctionTests (m_context));
183 addChild(new ShaderPackingFunctionTests (m_context));
184 addChild(createBuiltinPrecisionTests (m_context));
198 addChild(new ShaderLibraryTest (m_context, "preprocessor", "Preprocessor Tests"));
199 addChild(new ShaderLibraryTest (m_context, "constants", "Constant Literal Tests"));
200 addChild(new ShaderLibraryTest (m_context, "linkage", "Linkage Tests"));
201 addChild(new ShaderLibraryTest (m_context, "conversions", "Type Conversion Tests"));
202 addChild(new ShaderLibraryTest (m_context, "conditionals", "Conditionals Tests"));
203 addChild(new ShaderLibraryTest (m_context, "declarations", "Declarations Tests"));
204 addChild(new ShaderLibraryTest (m_context, "swizzles", "Swizzle Tests"));
205 addChild(new ShaderLibraryTest (m_context, "swizzle_math_operations", "Swizzle Math Operations Tests"));
206 addChild(new ShaderLibraryTest (m_context, "functions", "Function Tests"));
207 addChild(new ShaderLibraryTest (m_context, "arrays", "Array Tests"));
208 addChild(new ShaderLibraryTest (m_context, "large_constant_arrays", "Large Constant Array Tests"));
209 addChild(new ShaderLibraryTest (m_context, "keywords", "Keyword Tests"));
210 addChild(new ShaderLibraryTest (m_context, "qualification_order", "Order Of Qualification Tests"));
211 addChild(new ShaderLibraryTest (m_context, "scoping", "Scoping of Declarations"));
212 addChild(new ShaderLibraryTest (m_context, "negative", "Miscellaneous Negative Shader Compilation Tests"));
213 addChild(new ShaderLibraryTest (m_context, "uniform_block", "Uniform block tests"));
214 addChild(new ShaderLibraryTest (m_context, "invalid_implicit_conversions", "Invalid Implicit Conversions"));
216 addChild(new ShaderDiscardTests (m_context));
217 addChild(new ShaderFunctionTests (m_context));
218 addChild(new ShaderIndexingTests (m_context));
219 addChild(new ShaderLoopTests (m_context));
220 addChild(new ShaderOperatorTests (m_context));
221 addChild(new ShaderMatrixTests (m_context));
222 addChild(new ShaderReturnTests (m_context));
223 addChild(new ShaderStructTests (m_context));
224 addChild(new ShaderSwitchTests (m_context));
225 addChild(new FragDepthTests (m_context));
226 addChild(new ShaderPrecisionTests (m_context));
227 addChild(new ShaderBuiltinVarTests (m_context));
228 addChild(new ShaderTextureFunctionTests (m_context)); // \todo [pyry] Move to builtin?
229 addChild(new ShaderDerivateTests (m_context)); // \todo [pyry] Move to builtin?
230 addChild(new ShaderBuiltinFunctionTests (m_context));
231 addChild(new ShaderInvarianceTests (m_context));
232 addChild(new ShaderFragDataTests (m_context));
233 addChild(new ShaderConstExprTests (m_context));
234 addChild(new ShaderMetamorphicTests (m_context));
235 addChild(new RandomShaderTests (m_context));
249 addChild(new TextureFormatTests (m_context));
250 addChild(new TextureSizeTests (m_context));
251 addChild(new TextureWrapTests (m_context));
252 addChild(new TextureFilteringTests (m_context));
253 addChild(new TextureMipmapTests (m_context));
254 addChild(new TextureSwizzleTests (m_context));
255 addChild(new TextureShadowTests (m_context));
256 addChild(new TextureSpecificationTests (m_context));
257 addChild(new VertexTextureTests (m_context));
258 addChild(new TextureUnitTests (m_context));
259 addChild(new CompressedTextureTests (m_context));
273 addChild(new FboApiTests (m_context));
274 addChild(createFboCompletenessTests (m_context));
275 addChild(new FboRenderTestGroup (m_context));
276 addChild(new FboColorTests (m_context));
277 addChild(new FboDepthTests (m_context));
278 addChild(new FboStencilTests (m_context));
279 addChild(new FramebufferBlitTests (m_context));
280 addChild(new FboMultisampleTests (m_context));
281 addChild(new MultiviewTests (m_context));
282 addChild(new FboInvalidateTests (m_context));
296 addChild(new BufferWriteTests (m_context));
297 addChild(new BufferMapTests (m_context));
298 addChild(new BufferCopyTests (m_context));
316 addChild(new NegativeBufferApiTests (m_context));
317 addChild(new NegativeTextureApiTests (m_context));
318 addChild(new NegativeShaderApiTests (m_context));
319 addChild(new NegativeFragmentApiTests (m_context));
320 addChild(new NegativeVertexArrayApiTests (m_context));
321 addChild(new NegativeStateApiTests (m_context));
335 addChild(new DepthTests (m_context));
336 addChild(new StencilTests (m_context));
337 addChild(new DepthStencilTests (m_context));
338 addChild(new BlendTests (m_context));
339 addChild(new RandomFragmentOpTests (m_context));
340 addChild(new FragOpInteractionTests (m_context));
341 addChild(new ScissorTests (m_context));
355 addChild(new BooleanStateQueryTests (m_context));
356 addChild(new IntegerStateQueryTests (m_context));
357 addChild(new Integer64StateQueryTests (m_context));
358 addChild(new FloatStateQueryTests (m_context));
359 addChild(new IndexedStateQueryTests (m_context));
360 addChild(new TextureStateQueryTests (m_context));
361 addChild(new StringQueryTests (m_context));
362 addChild(new SamplerStateQueryTests (m_context));
363 addChild(new BufferObjectQueryTests (m_context));
364 addChild(new FboStateQueryTests (m_context));
365 addChild(new RboStateQueryTests (m_context));
366 addChild(new ShaderStateQueryTests (m_context));
367 addChild(new InternalFormatQueryTests (m_context));
382 addChild(new PrerequisiteTests (m_context));
383 addChild(new ImplementationLimitTests (m_context));
384 addChild(new ColorClearTest (m_context));
385 addChild(new DepthStencilClearTests (m_context));
386 addChild(new BufferTests (m_context));
387 addChild(new ShaderTests (m_context));
388 addChild(new TextureTests (m_context));
389 addChild(new FragmentOpTests (m_context));
390 addChild(new FboTests (m_context));
391 addChild(new VertexArrayTestGroup (m_context));
392 addChild(new UniformBlockTests (m_context));
393 addChild(new UniformApiTests (m_context));
394 addChild(createAttributeLocationTests (m_context));
395 addChild(new FragmentOutputTests (m_context));
396 addChild(new SamplerObjectTests (m_context));
397 addChild(new PixelBufferObjectTests (m_context));
398 addChild(new RasterizationTests (m_context));
399 addChild(new OcclusionQueryTests (m_context));
400 addChild(new VertexArrayObjectTestGroup (m_context));
401 addChild(new PrimitiveRestartTests (m_context));
402 addChild(new InstancedRenderingTests (m_context));
403 addChild(new RasterizerDiscardTests (m_context));
404 addChild(new TransformFeedbackTests (m_context));
405 addChild(new SyncTests (m_context));
406 addChild(new ShaderApiTests (m_context));
407 addChild(new NegativeApiTestGroup (m_context));
408 addChild(new MultisampleTests (m_context));
409 addChild(new ReadPixelsTests (m_context));
410 addChild(new DitheringTests (m_context));
411 addChild(new StateQueryTests (m_context));
412 addChild(new ClippingTests (m_context));
413 addChild(new PolygonOffsetTests (m_context));
414 addChild(new DrawTests (m_context));
415 addChild(new FlushFinishTests (m_context));
416 addChild(new DefaultVertexAttributeTests (m_context));
417 addChild(createLifetimeTests (m_context));
418 addChild(new DefaultVertexArrayObjectTests (m_context));
419 addChild(createDrawBuffersIndexedTests (m_context));
433 addChild(createDrawBuffersIndexedTests (m_context));
434 addChild(new StateQueryTests (m_context));
435 addChild(new NegativeApiTestGroup (m_context));