Lines Matching refs:coord
57 typedef float (*EvalFragDepthFunc) (const Vec2& coord);
198 const float coord[] =
224 glu::va::Float("a_coord", 2, 4, 0, &coord[0])
327 const float coord[] =
352 glu::va::Float("a_coord", 2, 4, 0, &coord[0])
431 static float evalConstDepth (const Vec2& coord) { DE_UNREF(coord); return 0.5f; }
432 static float evalDynamicDepth (const Vec2& coord) { return (coord.x()+coord.y())*0.5f; }
433 static float evalNoWrite (const Vec2& coord) { return 1.0f - (coord.x()+coord.y())*0.5f; }
435 static float evalDynamicConditionalDepth (const Vec2& coord)
437 float d = (coord.x()+coord.y())*0.5f;
438 if (coord.y() < 0.5f)
564 "void myfunc (highp vec2 coord)\n"
566 " gl_FragDepth = (coord.x+coord.y)*0.5;\n"