Lines Matching refs:name

121 	std::ostringstream name;
124 name << getTypeName(colorType) << "_" << getFormatName(colorFormat);
127 name << "_depth";
129 name << "_stencil";
132 name << "_" << getTypeName(depthStencilType) << "_" << getFormatName(depthStencilFormat);
134 return name.str();
151 deUint32 createTex2D (deUint32 name, GLenum format, int width, int height);
152 deUint32 createRbo (deUint32 name, GLenum format, int width, int height);
153 void destroyBuffer (deUint32 name, GLenum type);
193 static bool isExtensionSupported (sglr::Context& context, const char* name)
200 if (extension == name)
335 deUint32 Framebuffer::createTex2D (deUint32 name, GLenum format, int width, int height)
337 if (name == 0)
338 m_context.genTextures(1, &name);
340 m_context.bindTexture(GL_TEXTURE_2D, name);
353 return name;
356 deUint32 Framebuffer::createRbo (deUint32 name, GLenum format, int width, int height)
358 if (name == 0)
359 m_context.genRenderbuffers(1, &name);
361 m_context.bindRenderbuffer(GL_RENDERBUFFER, name);
364 return name;
367 void Framebuffer::destroyBuffer (deUint32 name, GLenum type)
370 m_context.deleteTextures(1, &name);
372 m_context.deleteRenderbuffers(1, &name);
377 static void createMetaballsTex2D (sglr::Context& context, deUint32 name, GLenum format, GLenum dataType, int width, int height)
382 tcu::fillWithMetaballs(level.getAccess(), 5, name ^ width ^ height);
384 context.bindTexture(GL_TEXTURE_2D, name);
389 static void createQuadsTex2D (sglr::Context& context, deUint32 name, GLenum format, GLenum dataType, int width, int height)
396 context.bindTexture(GL_TEXTURE_2D, name);
404 FboRenderCase (Context& context, const char* name, const char* description, const FboConfig& config);
416 FboRenderCase::FboRenderCase (Context& context, const char* name, const char* description, const FboConfig& config)
417 : TestCase (context, name, description)