Lines Matching refs:flatShaderID
625 deUint32 flatShaderID = context.createProgram(&flatShader);
705 flatShader.setColor(context, flatShaderID, Vec4(0.0f, 1.0f, 0.0f, 1.0f));
717 sglr::drawQuad(context, flatShaderID, Vec3(-1.0f, -1.0f, 0.0f), Vec3(1.0f, 1.0f, 0.0f));
864 deUint32 flatShaderID = context.createProgram(&flatShader);
945 context.useProgram(flatShaderID);
946 flatShader.setColor(context, flatShaderID, Vec4(0.0f, 1.0f, 0.0f, 1.0f));
947 sglr::drawQuad(context, flatShaderID, Vec3(-1.0f, -1.0f, 0.0f), Vec3(+1.0f, +1.0f, 0.0f));
1125 deUint32 flatShaderID = context.createProgram(&flatShader);
1148 flatShader.setColor (context, flatShaderID, Vec4(0.0f, 1.0f, 0.0f, 1.0f) * fboOutScale + fboOutBias);
1231 sglr::drawQuad(context, flatShaderID, Vec3(-1.0f, -1.0f, 0.0f), Vec3(+1.0f, +1.0f, 0.0f));
1281 deUint32 flatShaderID = ctx.createProgram(&flatShader);
1300 flatShader.setColor (ctx, flatShaderID, Vec4(0.0f, 0.0f, 1.0f, 1.0f) * fboOutScale + fboOutBias);
1410 sglr::drawQuad(ctx, flatShaderID, Vec3(-1.0f, -1.0f, 0.0f), Vec3(1.0f, 1.0f, 0.0f));