Lines Matching refs:depthStencilFormats
1527 } depthStencilFormats[] =
1542 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(depthStencilFormats); fmtNdx++)
1548 if (!depthStencilFormats[fmtNdx].stencil)
1551 FboConfig config(GL_COLOR_BUFFER_BIT|GL_STENCIL_BUFFER_BIT, colorType, colorFmt, stencilType, depthStencilFormats[fmtNdx].format);
1603 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(depthStencilFormats); fmtNdx++)
1607 bool depth = depthStencilFormats[fmtNdx].depth;
1608 bool stencil = depthStencilFormats[fmtNdx].stencil;
1616 FboConfig config(GL_COLOR_BUFFER_BIT|(depth ? GL_DEPTH_BUFFER_BIT : 0)|(stencil ? GL_STENCIL_BUFFER_BIT : 0), colorType, colorFmt, objectTypes[typeNdx], depthStencilFormats[fmtNdx].format);
1638 for (int depthStencilFmtNdx = 0; depthStencilFmtNdx < DE_LENGTH_OF_ARRAY(depthStencilFormats); depthStencilFmtNdx++)
1641 bool depth = depthStencilFormats[depthStencilFmtNdx].depth;
1642 bool stencil = depthStencilFormats[depthStencilFmtNdx].stencil;
1652 objectTypes[typeNdx], depthStencilFormats[depthStencilFmtNdx].format);
1679 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(depthStencilFormats); fmtNdx++)
1683 bool depth = depthStencilFormats[fmtNdx].depth;
1684 bool stencil = depthStencilFormats[fmtNdx].stencil;
1692 FboConfig config(GL_COLOR_BUFFER_BIT|(depth ? GL_DEPTH_BUFFER_BIT : 0)|(stencil ? GL_STENCIL_BUFFER_BIT : 0), colorType, colorFmt, objectTypes[typeNdx], depthStencilFormats[fmtNdx].format);