Lines Matching refs:GL_RENDERBUFFER
107 glBindRenderbuffer(GL_RENDERBUFFER, colorRbo);
108 glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, m_colorFormat, m_size.x(), m_size.y());
113 glBindRenderbuffer(GL_RENDERBUFFER, depthStencilRbo);
114 glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, m_depthStencilFormat, m_size.x(), m_size.y());
119 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorRbo);
121 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo);
123 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo);
269 glGetInternalformativ(GL_RENDERBUFFER, GL_RGBA8, GL_SAMPLES, 1, &maxSamples);
283 glBindRenderbuffer(GL_RENDERBUFFER, rboResolve);
284 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, W2, H2);
285 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rboResolve);
298 glBindRenderbuffer(GL_RENDERBUFFER, rboMultisampled);
300 glRenderbufferStorageMultisample(GL_RENDERBUFFER, samp1, GL_RGBA8, W1, H1);
302 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rboMultisampled);
306 glRenderbufferStorageMultisample(GL_RENDERBUFFER, samp2, GL_RGBA8, W2, H2);