Lines Matching defs:buffers
138 InvalidateDefaultFramebufferRenderCase (Context& context, const char* name, const char* description, deUint32 buffers, deUint32 fboTarget = GL_FRAMEBUFFER)
140 , m_buffers (buffers)
207 InvalidateDefaultFramebufferBindCase (Context& context, const char* name, const char* description, deUint32 buffers)
209 , m_buffers (buffers)
301 InvalidateDefaultSubFramebufferRenderCase (Context& context, const char* name, const char* description, deUint32 buffers)
303 , m_buffers (buffers)
330 // Clear invalidated buffers.
355 InvalidateDefaultSubFramebufferBindCase (Context& context, const char* name, const char* description, deUint32 buffers)
357 , m_buffers (buffers)
418 // Clear invalidated buffers.
760 // Set default framebuffer as draw framebuffer and blit preserved buffers.
884 // Clear invalidated buffers.
1147 // Set default framebuffer as draw framebuffer and blit preserved buffers.
1341 defaultFbGroup->addChild(new InvalidateDefaultFramebufferRenderCase (m_context, "render_all", "Rendering after invalidating all buffers", GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT));
1347 defaultFbGroup->addChild(new InvalidateDefaultFramebufferBindCase (m_context, "bind_all", "Binding fbo after invalidating all buffers", GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT));
1353 defaultFbGroup->addChild(new InvalidateDefaultSubFramebufferRenderCase (m_context, "sub_render_all", "Rendering after invalidating all buffers", GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT));
1359 defaultFbGroup->addChild(new InvalidateDefaultSubFramebufferBindCase (m_context, "sub_bind_all", "Binding fbo after invalidating all buffers", GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT));