Lines Matching refs:values
767 const float values[] =
781 const Vec4 color (values[(m_drawBufferNdx + 0) % 4],
782 values[(m_drawBufferNdx + 1) % 4],
783 values[(m_drawBufferNdx + 2) % 4],
784 values[(m_drawBufferNdx + 3) % 4]);
792 const UVec4 color ((deUint32)(values[(m_drawBufferNdx + 0) % 4]),
793 (deUint32)(values[(m_drawBufferNdx + 1) % 4]),
794 (deUint32)(values[(m_drawBufferNdx + 2) % 4]),
795 (deUint32)(values[(m_drawBufferNdx + 3) % 4]));
803 const IVec4 color ((deInt32)(values[(m_drawBufferNdx + 0) % 4]),
804 (deInt32)(values[(m_drawBufferNdx + 1) % 4]),
805 (deInt32)(values[(m_drawBufferNdx + 2) % 4]),
806 (deInt32)(values[(m_drawBufferNdx + 3) % 4]));
952 const char* const values[] =
967 stream << " = vec4(" << values[(drawBufferNdx + 0) % 4]
968 << ", " << values[(drawBufferNdx + 1) % 4]
969 << ", " << values[(drawBufferNdx + 2) % 4]
970 << ", " << values[(drawBufferNdx + 3) % 4] << ");\n";
974 stream << " = uvec4(uint(" << values[(drawBufferNdx + 0) % 4]
975 << "), uint(" << values[(drawBufferNdx + 1) % 4]
976 << "), uint(" << values[(drawBufferNdx + 2) % 4]
977 << "), uint(" << values[(drawBufferNdx + 3) % 4] << "));\n";
981 stream << " = ivec4(int(" << values[(drawBufferNdx + 0) % 4]
982 << "), int(" << values[(drawBufferNdx + 1) % 4]
983 << "), int(" << values[(drawBufferNdx + 2) % 4]
984 << "), int(" << values[(drawBufferNdx + 3) % 4] << "));\n";