Lines Matching refs:blendState
285 const BlendState& blendState,
300 DrawBufferInfo::DrawBufferInfo (bool render, const IVec2& size, const BlendState& blendState, const TextureFormat& format)
304 , m_blendState (blendState)
1281 void genRandomBlendState (de::Random& rng, BlendState& blendState)
1284 blendState.enableBlend = rng.getBool();
1289 blendState.blendEq = getRandomBlendEq(rng);
1295 blendState.blendEq = SeparateBlendEq(rgb, alpha);
1302 blendState.blendFunc = getRandomBlendFunc(rng);
1308 blendState.blendFunc = SeparateBlendFunc(rgb, alpha);
1319 blendState.colorMask = BVec4(red, blue, green, alpha);
1382 BlendState blendState;
1384 genRandomBlendState(rng, blendState);
1406 || blendState.enableBlend)
1407 blendState.enableBlend = tcu::just(false);
1411 drawBuffers.push_back(DrawBufferInfo(render, size, blendState, format));