Lines Matching refs:alpha
125 , alpha (alpha_)
130 BlendEq alpha;
149 , alpha (alpha_)
154 BlendFunc alpha;
216 gl.blendEquationSeparate(blendEq.get<SeparateBlendEq>().rgb, blendEq.get<SeparateBlendEq>().alpha);
228 gl.blendFuncSeparate(blendFunc.get<SeparateBlendFunc>().rgb.src, blendFunc.get<SeparateBlendFunc>().rgb.dst, blendFunc.get<SeparateBlendFunc>().alpha.src, blendFunc.get<SeparateBlendFunc>().alpha.dst);
260 gl.blendEquationSeparatei(index, blendEq.get<SeparateBlendEq>().rgb, blendEq.get<SeparateBlendEq>().alpha);
272 gl.blendFuncSeparatei(index, blendFunc.get<SeparateBlendFunc>().rgb.src, blendFunc.get<SeparateBlendFunc>().rgb.dst, blendFunc.get<SeparateBlendFunc>().alpha.src, blendFunc.get<SeparateBlendFunc>().alpha.dst);
320 // Alpha should never be zero as advanced blend equations assume premultiplied alpha.
330 const float alpha = -1000.0f + 2000.0f * alphaScale;
331 const Vec4 color (red, green, blue, alpha);
343 const deInt32 alpha = deInt32(info.valueMin.w() + (info.valueMax.w() - info.valueMin.w()) * alphaScale);
344 const IVec4 color (red, green, blue, alpha);
356 const deUint32 alpha = deUint32(info.valueMax.w() * alphaScale);
357 const UVec4 color (red, green, blue, alpha);
369 const float alpha = info.valueMin.w() + (info.valueMax.w() - info.valueMin.w()) * alphaScale;
370 const Vec4 color (red, green, blue, alpha);
382 const float alpha = info.valueMax.w() * alphaScale;
383 const Vec4 color (red, green, blue, alpha);
630 fragOps.blendAState.equation = mapGLBlendEquation(state.blendEq->get<SeparateBlendEq>().alpha);
654 fragOps.blendAState.srcFunc = mapGLBlendFunc(state.blendFunc->get<SeparateBlendFunc>().alpha.src);
655 fragOps.blendAState.dstFunc = mapGLBlendFunc(state.blendFunc->get<SeparateBlendFunc>().alpha.dst);
1097 log << TestLog::Message << "Set blend equation rgb: " << glu::getBlendEquationStr(blendEq.get<SeparateBlendEq>().rgb) << ", alpha: " << glu::getBlendEquationStr(blendEq.get<SeparateBlendEq>().alpha) << "." << TestLog::EndMessage;
1111 log << TestLog::Message << "Set blend function alpha source: " << glu::getBlendFactorStr(blendFunc.get<SeparateBlendFunc>().alpha.src) << ", destination: " << glu::getBlendFactorStr(blendFunc.get<SeparateBlendFunc>().alpha.dst) << "." << TestLog::EndMessage;
1293 const BlendEq alpha = getRandomBlendEq(rng);
1295 blendState.blendEq = SeparateBlendEq(rgb, alpha);
1306 const BlendFunc alpha = getRandomBlendFunc(rng);
1308 blendState.blendFunc = SeparateBlendFunc(rgb, alpha);
1317 const bool alpha = rng.getBool();
1319 blendState.colorMask = BVec4(red, blue, green, alpha);