Lines Matching defs:size

284 											 const IVec2&			size,
300 DrawBufferInfo::DrawBufferInfo (bool render, const IVec2& size, const BlendState& blendState, const TextureFormat& format)
302 , m_size (size)
405 bufs.resize(drawBuffers.size());
407 DE_ASSERT(drawBuffers.size() == renderbuffers.size());
408 DE_ASSERT(drawBuffers.size() == refRenderbuffers.size());
412 for (int renderbufferNdx = 0; renderbufferNdx < (int)drawBuffers.size(); renderbufferNdx++)
416 const IVec2& size = drawBuffer.getSize();
420 refRenderbuffers[renderbufferNdx] = TextureLevel(drawBuffer.getFormat(), size.x(), size.y());
423 gl.renderbufferStorage(GL_RENDERBUFFER, glFormat, size.x(), size.y());
428 gl.drawBuffers((glw::GLsizei)bufs.size(), &(bufs[0]));
430 for (int renderbufferNdx = 0; renderbufferNdx < (int)drawBuffers.size(); renderbufferNdx++)
435 clearRenderbuffer(gl, format, renderbufferNdx, (int)refRenderbuffers.size(), refRenderbuffers[renderbufferNdx]);
568 DE_ASSERT(renderbuffers.size() == refRenderbuffers.size());
572 for (int renderbufferNdx = 0; renderbufferNdx < (int)renderbuffers.size(); renderbufferNdx++)
665 const IVec2 size = info.getSize();
666 rr::RenderState state (rr::ViewportState(rr::WindowRectangle(0, 0, size.x(), size.y())), subpixelBits);
824 attrib.size = 2;
843 for (int drawBufferNdx = 0; drawBufferNdx < (int)drawBuffers.size(); drawBufferNdx++)
869 for (int drawBufferNdx = 0; drawBufferNdx < (int)drawBuffers.size(); drawBufferNdx++)
915 for (int drawBufferNdx = 0; drawBufferNdx < (int)drawBuffers.size(); drawBufferNdx++)
948 for (int drawBufferNdx = 0; drawBufferNdx < (int)drawBuffers.size(); drawBufferNdx++)
1027 const IVec2 size = drawBuffers[0].getSize();
1032 bufs.resize(drawBuffers.size());
1034 for (int bufNdx = 0; bufNdx < (int)bufs.size(); bufNdx++)
1039 gl.viewport(0, 0, size.x(), size.y());
1045 for (int renderbufferNdx = 0; renderbufferNdx < (int)drawBuffers.size(); renderbufferNdx++)
1050 gl.drawBuffers((glw::GLsizei)bufs.size(), &(bufs[0]));
1126 for (int drawBufferNdx = 0; drawBufferNdx < (int)drawBuffers.size(); drawBufferNdx++)
1143 for (int drawBufferNdx = 0; drawBufferNdx < (int)drawBuffers.size(); drawBufferNdx++)
1169 glu::RenderbufferVector renderbuffers (gl, drawBuffers.size());
1171 vector<TextureLevel> refRenderbuffers (drawBuffers.size());
1380 const IVec2 size (64, 64);
1411 drawBuffers.push_back(DrawBufferInfo(render, size, blendState, format));