Lines Matching defs:height
208 int height;
217 , height (height_)
225 , height (0)
255 int cellL0Height = target.height/numL0CellsY;
266 clearCommands.push_back(ClearCommand(rr::WindowRectangle(0, 0, target.width, target.height), GL_COLOR_BUFFER_BIT, Vec4(0.0f, 0.0f, 0.0f, 1.0f), 0));
324 cmd.rect = rr::WindowRectangle(0, 0, target.width, target.height);
349 cmd.rect = rr::WindowRectangle(0, 0, target.width, target.height);
388 dst.quad.posB = IVec2(isFrontFacing ? (src.rect.left+src.rect.width-1) : src.rect.left, src.rect.bottom+src.rect.height-1);
427 glScissor(clear.rect.left+viewportX, clear.rect.bottom+viewportY, clear.rect.width, clear.rect.height);
466 glViewport(command.rect.left+viewportX, command.rect.bottom+viewportY, command.rect.width, command.rect.height);
488 tcu::clear(tcu::getSubregion(dstColor, clear.rect.left, clear.rect.bottom, clear.rect.width, clear.rect.height), clear.color);
493 tcu::clearStencil(tcu::getSubregion(dstStencil, clear.rect.left, clear.rect.bottom, clear.rect.width, clear.rect.height), maskedVal);
616 int viewportY = rnd.getInt(0, m_context.getRenderTarget().getHeight()-m_renderTarget.height);
619 tcu::Surface renderedImg (m_renderTarget.width, m_renderTarget.height);
625 testCmd.rect = rr::WindowRectangle(0, 0, m_renderTarget.width, m_renderTarget.height);