Lines Matching refs:value
83 // returns the value loaded
103 tcu::Vector<TYPE, COMPONENTS> value; \
104 value = convertToTypeVec<Type, COMPONENTS>(v); \
107 return convertToTypeVec<float, 4>(value); \
137 tcu::Vector<TYPE, COMPONENTS> value; \
138 value = convertToTypeVec<Type, COMPONENTS>(v); \
140 gl.glVertexAttrib ##COMPS ##TYPECODE (index, value.getPtr()); \
141 return convertToTypeVec<float, 4>(value); \
171 tcu::Vector<TYPE, COMPONENTS> value; \
172 value = convertToTypeVec<Type, COMPONENTS>(v); \
175 return convertToTypeVec<float, 4>(value); \
205 tcu::Vector<TYPE, COMPONENTS> value; \
206 value = convertToTypeVec<Type, COMPONENTS>(v); \
208 gl.glVertexAttribI ##COMPS ##TYPECODE (index, value.getPtr()); \
209 return convertToTypeVec<float, 4>(value); \
223 GEN_DIRECT_FLOAT_LOADER(float, 1, f, "vertex_attrib_1f", (index, value.x()));
224 GEN_DIRECT_FLOAT_LOADER(float, 2, f, "vertex_attrib_2f", (index, value.x(), value.y()));
225 GEN_DIRECT_FLOAT_LOADER(float, 3, f, "vertex_attrib_3f", (index, value.x(), value.y(), value.z()));
226 GEN_DIRECT_FLOAT_LOADER(float, 4, f, "vertex_attrib_4f", (index, value.x(), value.y(), value.z(), value.w()));
233 GEN_DIRECT_INTEGER_LOADER(deInt32, 4, i, "vertex_attribi_4i", (index, value.x(), value.y(), value.z(), value.w()));
236 GEN_DIRECT_INTEGER_LOADER(deUint32, 4, ui, "vertex_attribi_4ui", (index, value.x(), value.y(), value.z(), value.w()));
255 tcu::Vec4 computeColor (const tcu::Vec4& value);
322 << "Attribute value range: [" << minRange << ", " << maxRange << "]"
463 // transfer test value. Load to the second column in the matrix case
478 tcu::Vec4 AttributeCase::computeColor (const tcu::Vec4& value)
480 const tcu::Vec4 normalizedValue = value / ((m_normalizing) ? (1.0f) : ((float)s_valueRange));